[quote=@IncredibleBee] [quote=@VitaVitaAR] I guess, but it always seems to be... "look how evil these villains are, attacking a slice of life setting in this crossover" and it's just kind of cheap and mean-spirited. There's better ways to show the bad guys are bad. [/quote] Slice of life settings inherently lack strong defenses, so it makes sense they're conquered quickly and immediately, unless an opposing faction places defending units in said world. Also, defending a SoL world would honestly make for a good arc; you should do that if you haven't already. But if you have a better way to illustrate how evil the bad guys are, then please share. [/quote] Or as your villain interacts, you can tell evil by character. I dunno. I'm just suggesting things.