I may have been unclear with some of the goals of this campaign. This WILL be a campaign involving adventure. You'll be stealing from museums and nobles, poaching pandas in the Japan analogue, robbing bandits, and trying to drive off Dungeon Lords trying to muscle in on The Dungeonmaster's territory just as often as you'll be beefing up security and dealing with the odd political structure of the dungeon. And while the kobold rogue ACF has a distinctive flavor unique to the kobold archetype, it looks as though your skill selection has some major overlap with Raineh's.