@Smith, that plan of action is fine for me, but I wouldn't complain if you let it pass unwritten. [quote=@NarcissisticPotato] I would apologise but the end result is really cool! The weapon looks really awesome and even better than the original (mainly because you made the blade into more of a katana). I really like the scarf, no idea why! I might reference that IC. Also, I never thought about it but Rayna probably would have some sort of mechanised armour, being from an Atlas military background! A small request though. Is there some way you could make her more petite? A big part of her appearance is that she doesn't look like a warrior whatsoever! If you can't though, no worries! Also, an incredibly small quirk but can you make her eyebrows dark? I don't know how I even notice things like that >.> I feel so demanding. [/quote] I don't really know about how to make her look like less of a warrior. Removing the armor would be pretty easy, and changing the eyebrows is drop-dead easy, but to change the size I would have to go through and edit each part's size individually, then put the disjointed figure back together. Every element that derives from her military background would clash with this theme of not appearing to be a warrior; it seems like a paradox. Might I ask where this theme of not looking like a warrior originates, so that I might better be able to incorporate it? Thanks for the weapon feedback, it was quite fun. I tried to put in the little dust canister and cord.