>Create.player="Aeon" >Setclass {player="Aeon"} Pyromancer(1) >Give {player="Aeon"} item.staffdefault >Set {player.color="Aeon"} primary="Red" >Set {player.color="Aeon"} secondary="purple" >Generate {player="Aeon"} >Set Location.spawn {player="Aeon"} StartSpawn >Spawn {player="Aeon"} >Cast "Fireball" at "Signpost"