@Krayzikk, post it here. @PoS, nice work! I'm thinking of buying it myself. @Lokileo, we should play sometime. @Kafka, I'm going to continue with my comparison of Armory to Wood Shop. Let's say weapons are chairs. Chairs are among the hardest things to make in wood shop, and they are very useful in the individual's everyday life, but if you take the class you're going to want to make some hat stands and spice racks as well. Basically, Armory is more than just upgrading weapons; it's making devices, gear, all sorts of things. It's basically a hands-on Engineering course. As for the actual upgrades, they can be done in class by the students who picked Armory, but the classroom can also be visited in evening hours for those who don't have the class, much like Narc's 'afternoon project' bit. Right now, 16/25 people have voted for contests, with one against. I'm going to go ahead and call it: we're having these darn things. Sorry Beo. Perhaps you'd like to explain your reasoning, and I can adapt it to better suit you? Anyway, of those sixteen, nine have voted for an Option, with eight for Option B, and one against. In my book that's good enough to declare Option B to be the official rule. With this in mind we're going to have to take another look at the credits rewarded by all of the suggested missions, perhaps having a number directly related to the difficulty level. Pertaining to contests, a winner will recieve two credits, and a single runner-up one. As for the shop values, shall we say that it takes 4 credits to significantly upgrade a weapon or gear (or make a really awesome new thing), 6 to acquire a substantial natural ability boost, and 10 to purchase a subplot? The way these subplots will work, by the way, is that the buyer gives me something to incorporate into the story or allow them to do, usually to aid in their own character development I'm guessing. Keep in mind that it might work out that an A-class mission rewards 4 credits. @Sho Minuzaki, acknowledgement of your presence is required. I understand that your last post said that you were busy, but still. @Sixsmith, acknowledgement of your presence is required also. It's been five days.