[quote=@Turboshitter] Cool! And it's actually a system Wildbow came up with. I know him on a somewhat personal basis (emphasis on "somewhat", don't quote me on that), so I could ask him if you think it's important or if you just want to know. [/quote] Yep, looked it up. Seems pretty interesting, but I would like to know how you/anyone else are/is planning on integrating it to the roleplay before I start brainstorming anything up. Would creating a character be completely dice based, or would we purely use the stats/disadvantages as a source of inspiration and general guideline?