[quote=@Baphomet] I'm really impressed by this. I'm surprised it isn't teeming with interest already. One thing that I'm uncertain of (although, I may just have missed it in my excitement) is this: how does magic work in this setting? You mentioned it and that characters can have minor magical properties in their armor, but I don't have a clear idea of how to approach it in this setting, since it seems to draw from history and folklore and fiction all at once. [/quote] First of all, thank you so much for your kind words! I've put a great deal of effort into this, and it isn't finished yet. I'm really happy that someone has showed some appreciation. Second of all, I've not covered magic yet because I'm still deciding. I want the Heroes to not possess magical abilities, staying in tune with the Saga of Beowulf. Beowulf himself didn't possess any powers as such, he was just an extreme bad ass warrior. However, the demons do possess some form of it, being the supernatural beings that they are. It comes down to heroic humans, facing off against magical monsters from the dark depths of the world. To me it sounds more romantic, that a fighter wields a blade made a thousand years ago by Odin himself, which gives him powers - rather than being born as some kind of freak with the ability to launch fireballs out of their arse. However, like I say, I'm still mulling over this. At the moment, non-magical heroes is in my favour, but this could change. As for demons... they have powers, which will be prescribed to them in their little bios that I create. Grendel is just a massive troll that is really strong, Fafnir is just a fire breathing dragon. Not magical as such, aside from them being mythical beings. However, someone "raised" Svenn Lognusson from the dead for example, so there's room here for demons with necromancer powers. In short, humans no, demons yes.