[quote=@ClocktowerEchos] Are you still accepting roll requests and accept new comers? If so, I would like to request one. [/quote] Sure thing! [b]ESSENTIALS[/b] Regionally Dense Population (Population - 4,000,000) - Adequate amount of manpower for economic and military purposes, but it also means that the social infrastructure is under increasing strain. Educational costs and civic projects tend to be affordable. Economy - Stagnation - The economy is performing well, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in supplies or insufficient demand, however. There is some unemployment and economic unhappiness among people in the lower income brackets. You heavily are dependent on trade. Urbanisation - Semi-urbanised: There are several towns and a few cities present, ranging from a few hundred to a few thousand inhabitants. Technology - Rapidly Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of resources and supplies. Metallurgy is high-tech, even steel lies within your capabilities. Domestic Political Stability - Relatively stable, religious unrest [b]GEOGRAPHY[/b] Largely consists of plains, forest, with tropical areas [b]RESOURCES[/b] Mineral Deposits - minimal deposits of metals and minerals. Valuable Mineral Deposits - Trace deposits of rare earth metals, predominately gold. Unique Materials - pearls, dyes Agriculture - crop and small livestock based, food shortages are seasonally common [b]MILITARY[/b] Military Focus - inferior army but excellent navy, superior ranged units, bad infantry and cavalry ratio (12:1) Military Recruitment - Volunteer Force Military, additional levies in wartime Reliability - Levies are of decent quality, generals are fiercely loyal to the ruler Military Size - medium core of elite units, relative to total population: requires some upkeep, relatively easy to equip/supply quickly, seasonal levies Military Technology - Rapid Modernization, your nation does not lag behind the rest of the world, and even sets the standard on some levels. Military Training and Morale - Highly Trained; High Morale, levies are of poor quality with poor morale Military Leadership - Competent; Rose to their positions through training; decadent Military Reputation - Popular domestically; considered small by foreigners Siege Equipment - State of the art, seasoned corps of engineers and sappers; Loyal and efficient Strengths & weaknesses Pro: Talented: Your people are good at what they do, it really doesn’t matter what it is, but due to this there are less skilled labour overall as your standards are too high. Con: Turnips and Radishes: Your peasantry has the singular honour of having the single worst diet in the world. Your more worth-something citizens simply must get every food worth eating leaving your peasants with the two worst foods of the medieval world. And sometimes (if your rulers are cruel enough) brussel sprouts are on the peasants table too. Of course its nobody’s fault when the peasants rise up in revolt (If your food was as revolting you might revolt too.)