Name: Garran Versathalon Nickname: Cap'n Species: Human Age: 22 Appearance: Hair Color: White Hair Style: Protrudes wildly from his scalp in a strange, flame-like fashion Eye Color: Green Skin Color: Tanned Height: 6'3" Body Build: Tall, wide shouldered, and definitely packed full of muscle Clothing: While not wearing anything above the belt per say, Garran drapes his (Stolen) royal purple captain's coat over his shoulders, and lets it flap in the wind. A thick strap of studded leather is wrapped diagonally across his body, and provides the only piece of armour on his torso. A large black eyepatch covers his right eye, which was lost in a boarding action early in his career. For pants, he chooses to wear loose fitting white trousers, held up by several strips of cloth and a fraying leather belt. On top of his thighs, he wears leather lamellar armour with steel plates woven on. Accompanying his jacket is a royal purple fauld that he keeps tied around his waist. For footwear, Garran prefers a pair of thick leather boots that help to keep him anchored on the ship's deck, though when hes on land, he chooses a lighter variety. Physical Quirks: * He's got a sweet eyepatch * Very tall for a human * Very muscular * Freakishly strong, so much so that he can compete with Rolnak Background: A pirate captain operating out of Boaz, he and his crew is known for its rowdiness and amusing antics. While the authorities hate them because of their pirating activities, and always endeavor to catch them when they're in town, he and his crew always manage to get in, get supplies from their secret dealers, and get out while making odd faces at the authorities. Yes, but while he is hated by the authorities, he is loved by the public. His roguish image and lust for adventure, among other things, puts him first and foremost in many a fair maiden's heart, while his deep coffers and ale-hungry crew puts him first and foremost in a merchant's. So much so that many send small offerings of ale in an attempt to attract his attention. Not that he cares. He's just getting free ale for no reason that he cares for. Born the son of a pirate captain and a tavern wench, it was inevitable that he would grow into the life of piracy on the high seas. Though the days were rough and his education harsh, he still found it entertaining, and wouldn't have life any other way. Growing into adolescence, he started to sit with the men during meals and sing their bawdy songs while drinking watered down grog, trying to imitate the rough men around him. During actual combats, he was hidden in a chest in the coffers, so that there would be less of a chance of being discovered. There he would sit in darkness until the booming and clash of metal stopped. One day, Garran emerged from his hiding chest to see the face of the pirates, but they were all grim faced. One of them beckoned to him, and he followed wordlessly. There lay his father against the wall of his cabin, blood leaking out of a wound in his left side. Calling him to his side, his last words were that he was to take over the family business. Being barely 14 at the time, Garran had no idea what to do, but the crew slowly nurtured him like his father would have, teaching his navigation, how to issue orders, how to steer the ship, as well as combat. Excelling in all those field, Garran soon started to take over the ship on his own. Under his leadership, his ship, the 'Bleak Dawn' became one of the most famous ships in the region of Dumont. It was to his joy when he found a wanted poster bearing his name, not something that most people would have wanted, but to him, it was a milestone. His policy, however, was different from his father. Where he would have nothing to do with the villages, deeming them too poor, Garran approached them under the flag of peace, and negotiated with them, establishing secret trade and information routes which warned them about incoming navies and restocked them with supplies. Occasionally, a young lad would want to join in their crew, and Garran would take them on. Along with estab lishing his spy and supply network, Garran also started to save the villages. While the authorities blow up their public image to be that of an infernal menace that plagues the coast of Dumont and her cities, they tend to gloss over his humanitarian aspects. It was he who transported several heads of cattle to a small village to save them from starvation. It was he and his crew that assisted in the defense of merchants against other pirates (Usually for a cut of the profits). But most of all, it was he who gathered several pirates to reinforce the Human navy when they were under attack from other pirates which threatened to take Boaz. They owed him. They just didn't want to admit it. And Garran didn't care. He was just having fun evading the authorities during his brief resupply visits. Extra: Talks in a rather...strange manner that seems very common on the high seas. After making friends with an eccentric inventor, Garran received his now trademark weapon: An anchor chained to a stick. On the press of the button, the chain would be released, and the anchor would go flying outwards like a giant fishing hook or a flail. The heavy weight of this weapon might explain his freakish strength...Upon another press of this button, the anchor wold retract.