Kuro, well-practiced in spotting dangers on the battlefield, had already started ducking behind the bar again the moment he saw the barrel of Walkin's pistol swerving in his direction. The bullets the doppelganger fired at the Rider found only air. Still clutching the steam canister, one finger precariously holding the trigger in place with the pin held in his off-hand. He cursed silently as he saw the ice spirit only barely being held back from slaying the doctor - and just in time to see Walkins come around the end of the bar. Holding the steam canister as he was, Kuro was in no place to close the distance or counterattack, especially not when Walkins' pistol wasn't out of bullets, and especially not with so many nominal allies serving as inconveniently placed bullet catchers. The best move would have been to let Walkins escape with the girl. Neither of the children were the responsibility of anybody in the bar, and it would be best if the firefight were ended by their abrupt kidnapping rather than prolonged by granting them asylum. That Walkins would escape with the girl was inconsequential, at least to Kuro. He already had what he needed from her. [quote=The Narrator, Page 2, Post 12]Before he could even settle back into his seat properly, two children quietly barged in and greased the barman's palm, which was interesting enough on its own - Kuro though, had much sharper vision than most of the others in the bar, and as the girl crossed the room he caught sight of a particular detail of her person - something he had never seen before. His eyes immediately shot to the boy to see if he had the same feature, but if he did, it was well concealed.[/quote] Kuro peeked over the bar counter, watching as Eli made a reckless charge at the doppelganger, supported by numerous spirits, while Ryza held another at swordpoint. [i]'There are more.'[/i] Kuro concluded as the girl was knocked away from Walkin's grasp. He supposed there MIGHT have only been the three Doppelgangers, but somehow he doubted the reality of the situation was so tidy. He lifted his finger from the trigger of the steam cannister, idly lobbing it into the center of the room. "This farce is OVER." He declared loudly as the steam began to billow, thicker and heavier than sheet fog throughout the entire bar. "Everyone out, these doppelgangers will not harass us in the open daylight of [i]our[/i] plaza." Kuro was uncertain if anybody would listen, but even if nobody headed outside the statement would serve as sufficient misdirection of intent. Even unable to see a foot in front of his face, Kuro's keen senses gave him a distinct advantage in the new environment. Even now, he could feel the danger and violence rolling off of each combatant in the room likes waves, especially potent and concentrated around the pistol-wielding Walkins and Eli. A threat so massive, Kuro could have felt it even had he been deaf and numb on top of being blind - which only served to reinforce his notion that this battle was not one that would serve anyone's interests by being prolonged. Unseen, he faded into the fog of battle, maneuvering through the confused shuffle of blinded individuals seeking support and vision like a snake slithering through the underbrush as he slipped one of his knives out from the sheath inside of his right sleeve. If more doppelgangers came in, they would find that mere resiliency to bullets and armor would not protect them from Kuro, poised to strike unseen from the fog.