Name: Vis Starkweather Race: Half-Elf Age: 33 Job: Blacksmith by day, Constable by night. Owns a blacksmiths at the edge of town employing 3 Apprentices, makes them do the night watch with him. Class: Rogue, efficient with a his rapier, though he has put his adventuring behind him and settled down in the Grey Crossings. Short History: Vis was born to an Elf and a Human, father and mother respectively. From a young age his father engaged him with sword play and survivalism, setting him on the path to becoming an adventurer. By 14 he was pestering his parents to let him leave home, to have his own adventures as his father had but they would not yield; his mother too concerned and his father still in the process of training the young boy. When he became 17 and had shed the awkwardness of adolescence, his father had given him an Iron Rapier and gave Vis his blessings to go and adventure but only if he'd write once a month, as his literacy skills were weak, so Vis accepted these terms and left home. After numerous accidents and near fatal run ins with bandits and other unsavory characters, Vis decided it would be best to settle down but his adventures had lead him far from home and too tired to get back. So he settled in Grey Crossings and set up a blacksmithing business, marrying the sickly daughter of a wool trader and living his life happily, well as close to it as he could get. Appearance: Vis stands at 6ft 4 inches tall and weighs 170ibs, his figure would be classed as lanky though he has enough muscle mass to avoid that (but not enough to be called muscular), his skin is pale bit not too pale, it is comparable to milk. He has snow white, pigmentless hair, courtesy of his father, which he generally has slicked back, the color of his right eye is a deep, electric blue, his left eye is a bright green (this one is blind as it was struck with a curse). He has a slim head with rounded features, not the sharp features of his elven father, though he does have the elven ears even though the left one is in tatters, hanging limpy to the side. On the lower left side of his face he is missing the skin and flesh of his jaw and lower cheek, exposing his gums and teeth, this occured from the same accident as the one that ruined his ear, a cross bolt that narrowly missed destroying his life, he covers up the facial scar with a black scarf. When he is not traveling or not engaged in anything that could end his life, he wears a white puffy shirt, with long sleeves and buttons down the front, as for legs he wears grey trousers and a pair of black leather boots, the scarf around his face doesn't go unless he's in private. When he is traveling however he does wear armor, a set of grey leather armor with azure highlights in the place of tassels and the odd leather plate, the armor has a fur neckline and full segmented leather arms and legs. He always has his sword by his side. Quirks: Speaks with a lisp, has a glowing green eye, always wears a scarf around his face to cover his scar. Skills: As a blacksmith, you'd hope he is proficient with working metal and he is, his father was strangely enough a blacksmith though not because smithing is strange, but because he was a forest elf. His father began teaching the trade early on, by the time he was 8 he could make farm tools and by the time he was 12 he could make fine swords and armor. However hammering and quenching iron is not all he does, he is also an alloy smith, mixing metals in careful measurements to make fine metals. He also works with gold and silver well, making rings and other pieces of jewelry, though he doesn't work with gems, as he doesn't believe that mortals are worthy to adorn them selves with them. Possessions:  - The simple iron rapier his father gave him when he left home to adventure.  - A thin chain around his neck with two basic silver rings, one his and the other his -recently- deceased wife's. - The black scarf he wears around his neck and face to cover his scaring.  Hobbies: Making cloak work bits and bobs, as his smithing skills became better his works started to become more detailed and intricate, with more and more smaller designs and bits that were thought to be impossible with metal. One day someone approached him and asked him if he'd ever considered clockworking, at that point he never had and he went straight into it, using his incredibly weak reading skills and superb math skills to learn and engineer little, yet amazing trinkets. He carried this hobbie with him through his adventuring but decided to delve deeper into it when he settled down. He uses these skills to make toys, music boxes and to repair clocks.