Deep within the swamps of Moriphane, there lies a dungeon, the ancient tomb of King Lesavvo. The King wished for his vast fortunes to be buried with him, and arranged for a huge labyrinth to be built around the actual tomb, filled with traps and spells, undead and monstrous creatures. You are one of those creatures. The humans of the world do not understand your kind, and would kill you on sight, so it was only logical that you move into a dark, secluded place like this ancient tomb. You and many other creatures live here, a community based on acceptance. You live together, work together, and do your best to get along with creatures of all types and forms. This place would be perfect, if not for one major problem- the adventurers. These so-called "heroes" frequently break into your lovely home, killing your friends and family and stealing your and the king's property. But this does not discourage you, because you know that as long as you all work together, this dungeon, your home, will be defended. =============================================================================================================== This is an idea I had for a roleplay for a while ago and have really wanted to do ever since. Basically, you play as the creatures who live in this dungeon, interacting with each other in your daily creature lives, working to sustain your home and to make it more defensible. Occasionally, adventurers will try to invade the dungeon, and you will have to try to fight or scare them off. I'd prefer creatures who are mythologically-based or D&Desque, but pretty much any creature you can come up with would be fine. Would anyone be interested in a roleplay like this? Have any questions or suggestions? Feel free to comment.