[quote=@Lucius Cypher] I suppose we can do that. Yeah, mine's getting dry and Malakaus wants to hike up the price of iron. His nose is picking up new veins but he needs the money to start a new dig site, and really the only source of income is coming from each other. This can even be one of the first issues the village has to deal with: The local mine is getting dry and now they need to figure out how to get the money to fund a new dig. Malakaus of course wants everyone to chip in a bit even if he has to pay the most out of it, but at the moment he's also charging higher for ore to cover the cost of lots of things. [/quote] Interesting...Will put it in notes and missives. [quote]All legitimate concerns, which is why we would need to deal with this at some point. I don't know what the GM wants us to deal with first as plot, but this can certainly be a source of stress and conflict for our characters in the IC. Though I'm also interested to see how we, as a group of retired adventurers, will deal with this issue. I know that if we had a powerful wizard or a cleric of the Earth Domain making holes in the ground wouldn't be too tough.[/quote] You have a sorcerer now (if he finishes his app) [quote=@Voltus_Ventus] Well, we have an alchemical gnome in our RP, maybe she could brew up an explosive, though I'm not sure if she is skilled enough to do so. Otherwise it would have to be done conventionally, meaning I would have to work my ass off to make a bunch of tools for the good of your business and not my coffers. [/quote] Or that^ [quote=@Lucius Cypher] Though with Malakaus being tight with his money, he'd likely not want to hire outsiders to save costs and just stick with the workforce he already has to pay for. This would mean that it'll take longer for the mines to be ready, and that Ves won't profit from making new pickaxes, only repairing the ones from the new dig. Which I think would still be profitable, just not as profitable as Malakaus ordering a new shipment of pickaxes for the new workers. [/quote] I will tell you (as briefly mentioned in the OP) that shipping through the Crossings has dried up-mercaneries are scarce (tempted off to foreign lands for war) for protection, the roads are deteriorating and all in all the region is economically depressed. Armor and weapons might pull a profit in neighboring lands if you could get them there... [@The Fox Without] Looking good so far. Put your images in 'hider's though! (sorry pet peeve) Don't go away guys still here-