[center] [h1][b]World Maps[/b][/h1] [b]Political Map[/b] [IMG]http://i62.tinypic.com/95puux.jpg[/IMG] [b]Geographic Map[/b] WIP (Please include a description of your kingdom's geography. Each kingdom shall be broken down into three provinces. This will include your demesne and two duke vassals or equivalent. Each province may have three points of interests. These can be cities, towns, or villages, as well as castles or forts, temples or monuments, whatever you like. You may create minor settlements in your ICs as you like, but in the interests of simplicity, each of your three provinces will only have the top three POI on the map. As for terrain, be specific as possible, as this will help me with completing the map. Rivers, lakes, mountain ranges, forests etc, should be described in detail so I may place them on the map. Of course you can be general as you like, and let me deal with the specifics.) [b]Campaign Map[/b] WIP (A map of Cryspo that shall detail the military campaigns throughout the world. With a quick glance, players will be able to ascertain whether any wars are currently being fought and by whom, as well as get a sense of who is winning.) [h2][b]Stats[/b][/h2][/center] [b]Tapscott[/b] [hr] [color=ed1c24]The Thangia Theocracy[/color] [hider=Dashboard] Polity Stats: Donations (income bonus), Intolerance (Revolt Risk) Ruler(s): Archon Al'Mastiff IX Trait: Administrator Prominent Terrain: Desert (Increased Defence, Low Population) Secondary Terrain: Savannah (Slight Population boost) Prominent Race: Human (neutral bonuses) Secondary Race(s): None [b]Supply:[/b] 700k [b]Levy:[/b] 14 000 Raised:0 [b]Banners:[/b] 28 000 Raised: 0 [b]Navy:[/b] 25 Warships [b]Income:[/b] Taxes: 3500 (0.5% of population) Trade: 6000 (5k base + 1K bonus) Edicts: 0 Total: 9500 [b]Expenses:[/b] Army Maintenance: 0 Navy Maintenance: 2500 Edicts: 0 Total: 2500 [b]Treasury:[/b] 5000 (+7000/turn) Revolt Risk: 20% [/hider] [b]Eemmtt[/b] [hr] [color=92278f]The Irodein Empire[/color] [hider=Dashboard] Polity Stats: Professional Army (Combat bonus), Oppressive Regime (Revolt Risk) Ruler(s): Emperor Axaium Uldra Trait: Administrator Prominent Terrain: Mountains (High Income, Low Population) Secondary Terrain: River Valleys (Slight Population boost) Prominent Race: Sanfures (neutral bonuses) Secondary Race(s): None [b]Supply:[/b] 700k [b]Levy:[/b] 14 000 Raised:0 [b]Banners:[/b] 28 000 Raised: 0 [b]Navy:[/b] 25 Warships [b]Income:[/b] Taxes: 3000 (0.5% of population) Trade: 5000 (5k base) Mining: 3000 Edicts: 0 Total: 11 000 [b]Expenses:[/b] Army Maintenance: 1000 Navy Maintenance: 2500 Edicts: 0 Total: 3500 [b]Treasury:[/b] 20 000 (+7500/turn) Revolt Risk: 20% [/hider] [b]ClockTowerEchos[/b] [hr] The Celestial Empire of Ryukyu [hider=Dashboard] Polity Stats: Imperial Academy (Combat bonus), Warlord Vassals (Revolt Risk) Ruler(s): Emperor Shitastu Amaburi Trait: Scholar (Administration) Prominent Terrain: Forest (Slight Income and Population bonuses) Secondary Terrain: Mountains (Slight income bonus) Prominent Race: Humans (neutral bonuses) Secondary Race(s): Elves [b]Supply:[/b] 1 million [b]Levy:[/b] 20 000 Raised: 0 [b]Banners:[/b] 40 000 Raised: 0 [b]Navy:[/b] 25 Warships [b]Income:[/b] Taxes: 5000 (0.5% of population) Trade: 5500 (5k base + 500 bonus) Mining: 1000 Edicts: 0 Total: 11 500 [b]Expenses:[/b] Army Maintenance: 0 Navy Maintenance: 2500 Edicts: 0 Total: 2500 [b]Treasury:[/b] 15 000 (+9000/turn) Revolt Risk: 20% [/hider] [b]Zendrelax[/b] [hr] [color=f7941d]The Most Serene Republic of Carnelia [/color] [hider=Dashboard] Polity Stats: Trade, Industry focus (Income bonus), Feuding Princes (Revolt Risk) Ruler(s): Grand Prince Alteo Regaan Verkun IX Trait: Throne of Blood and Lies (Schemer) Prominent Terrain: Hills (Slight Income bonus, population malice) Secondary Terrain: Mountains (Slight income bonus) Prominent Race: Humans (neutral bonuses) Secondary Race(s): Melting pot minority [b]Supply:[/b] 700k [b]Levy:[/b] 1400 Raised: 0 [b]Banners:[/b] 28 000 Raised: 0 [b]Navy:[/b] 25 Warships [b]Income:[/b] Taxes: 3500 (0.5% of population) Trade: 7000 (5k base + 2000 bonus) Mining: 500 Edicts: 0 Total: 11 000 [b]Expenses:[/b] Army Maintenance: 0 Navy Maintenance: 2500 Edicts: 0 Total: 2500 [b]Treasury:[/b] 5000 (+8500/turn) Revolt Risk: 20% [/hider] [b]Brink[/b] [hr] [color=00a651]The Malvine Republic[/color] [hider=Dashboard] Polity Stats: Universal Suffrage (Decreased Revolts), Laissez-faire (Decreased Income) Ruler(s): Chancellor Pastis Soldar II Trait: Progressive (Diplomatic Bonus) Prominent Terrain: River Valleys (Population bonus, Defence Penalty) Secondary Terrain: Forest (Slight income bonus) Prominent Race: Satyrs (diplomatic bonus, Income penalty) Secondary Race(s): Humans, Cynocephalusi [b]Supply:[/b] 1.2 Million [b]Levy:[/b] 24 000 Raised: 0 [b]Banners:[/b] 20 000 Raised: 0 [b]Navy:[/b] 25 Warships [b]Income:[/b] Taxes: 6000 (0.5% of population) Trade: 3000 (5k base - 2000 penalty) Edicts: 0 Total: 9 000 [b]Expenses:[/b] Army Maintenance: 0 Navy Maintenance: 2500 Edicts: 0 Total: 2500 [b]Treasury:[/b] 5000 (+6500/turn) Revolt Risk: 0% [/hider]