[quote=@Tracyarmav] So the cast is a group of summoners from an "exiled" universe that can use magic as if the player's library was their hand and milling out isn't a issue? Every turn a little more mana is added to the pool at a flat rate? What about the decks that depend on mana ramp to hit fast and hard? (ie mono-green elf deck.) How will you deal with players who want to claim their characters have access to over 60 cards worth of spells and lands, like the most basic anti-mill decks? okay, that's enough questions for now. I love the idea. [/quote] Correct, correct. Having a deck that increases the rate at which you play lands will decrease the individual's "mana timer", witer temporarily or permanently. The cool thing is, I don't care how many cards your character has access to. As long as the amount is reasonable, it's fine. I think the biggest hurdle for players in this is going to be taking the fact that this is based on a card game, but is going to function in a more realistic manner. This is going to depend less on the strength of one's deck (though that is still important) and more on the [i][u]character's strength as a sorcerer.[/u][/i] I love to explain things, and asking questions like this definitely helps me work out the kinks. Feel free to ask as many as you want. [quote=@DaredevilSpider] I would totally take part in this. I play Magic all the time. If you really end up doing this hit me up. [@CourierSix] [/quote] Fantastic! Great to hear. Interest from one more person and I'll trow up that CS format.