[quote=@Willy Vereb] I don't have the best track record with RPs I GM, either. Let's hope for the best. As for your request, the Dominion would have a hard time trusting a faction that doesn't at least tell their home planet. They need to be contact with the leadership and set up an embassy, afterall. Being in the Dominion is a privelige they grant, as they express. You can have territories you hide, though but if the Dominion gets wind of it that won't make them too happy. Otherwise the rest is acceptable. Also keep in mind that the game is just a bunch of battles. Rest is done by intermission like narration. Nobody really going to attack yor homeworld unless you allow it (and that still requires the Dominion doing badly in war). Generally successful attacks on homeworlds would often mean the faction's gradual collapse. of corse there are ways to save but generally only do this if you want a chance to exit the game. Alternatively just do it for excitement. But yeah, generally it's up to you to allow attacks on yor faction's worlds. If you don't want that we can try finding somebody else. So you shouldn't worry about this. [/quote] The Stellar Dominion is made up of nations that have less-than-honorable intentions for everyone but them, and they're simply teamed up because the do-gooder democratic and happy nations bound together to stand in our path. The Dominion won't be a permanent alliance, and it never will be- it'd be very, very likely that embassies would be set up, but only that nation's ships would be allowed to ferry foreigners in and out of those systems. It's very, very likely that every member of the Stellar Dominion is spying as much as on each other as they are on the enemy. At this point, it'd be very likely that the ones who sit up top on the Dominion are commonly known to think everyone below them, but no one would argue- yet- for favor of getting assistance against enemies.