What I had in mind for an FPA faction: [center][h1]Anarchic Trade Alliance[/h1][/center] [center][h2]FPA[/h2][/center] [center][img]http://cryptoanarchy.com/store/image/cache/data/bcanarcy-500x500.png[/img][/center] [hr] Faction Overview Shortly after Earth first sent ships to other worlds, likely crewed by humans, though the data from back then isn't exactly clear, a shortlived natural wormhole was found in a nearby system. Many ships went through it, traveling thousands of lightyears away. There they eventually spread out to many worlds, though most worlds never formed formal governments. A few years ago a ship from the UFTS came into their territory and opened up new trade routes. When they came under attack by a member of the Stellar Dominion, though, two factions decided to form a mutual defense agreement with the other FPA societies for the duration of the alien aggression against them. These two factions were the Interstellar Trade Consortium (ITC) and Sunrise Security Services (SSS). Species: The line between Humans (an evolved sapient race), Transgenics (Nonsapient beings made sapient via genetic manipulation), and AI (machine-based sapient beings) is quite blurred. This has lead to a low birth rate, as finding a genetically compatible mate is somewhat difficult. All people are free to use genetic manipulation and cybernetic enhancement on themselves if they wish, which has lead to species becoming a somewhat meaningless term. Technology Overview Most technology is designed for civilian use, so their systems may seem strange to those that study military technology. They have learn to use it quite effectively in battle, as there is always a criminal threat, especially on the fringes of their territory. Because of the prevalence of AI computer technology is quite advanced. Ships are driven by Electronic Drives, Kinetic energy transfer devices, and mass dampening fields. This allows them to accelerate, decelerate, and alter course very quickly. Spacecraft Overview [hider=Asteroid Miner] Name: Asteroid Miner Dimensions: 20mx40mx100m Crew: 12 Battle Points: Spacecraft Attributes Hull: 20 Powerplant: 30 Shields: 30 Speed: 30 Maneuverability: 50 Sensors: 60 Weapons Mining Beam Count: 2 (how many of these you have on the ship) Power: 40 Description: Standard particle beam, for cutting asteroids up and hauling them. Point-Defenses Count: 12 Power: 10 Description: Low-energy pulse lasers to intercept asteroids and space debris. Quantum Refiner Beam Count: 1 Power: 30 Description: Removes a specific element from the target coordinates via quantum relocation, leaving behind every other element. The beam supplies the energy to break chemical bonds. Other/Special Hull armor is designed to withstand strong asteroid impacts and hard radiation. Shields are standard plasma based screens and protect against non-concentrated energy like solar flare bursts better than concentrated energy. General Description A standard asteroid miner. They're quite common in mining systems. [/hider] [hider=Core Miner] Name: Core Miner Dimensions: 50mx50mx100m Crew: 30 Battle Points: Spacecraft Attributes Hull: 50 Powerplant: 50 Shields: 20 Speed: 30 Maneuverability: 25 Sensors: 70 Weapons Infrared Boring laser Count: 2 (one forward and one back) Power: 50 Description: An infrared Laser, used to bore through planet crusts to get to valuable mineral near the core. Point-Defenses Count: 12 Power: 10 Description: Low-energy pulse lasers to intercept missiles and unarmored ships asteroids and space debris Other/Special The hull is designed to absorb heat, turning it into electricity. Routinely operates in the cores of planets. Shields are only meant to protect it from asteroids, space debris, and solar flares, so they aren't as powerful as the shields of many ships. General Description Used to mine the cores of planets for the valuable minerals within. Designed to withstand the temperature of the core for several days if need be, so they are highly resistant to energy based weapons. [/hider] [hider=Korushte] Name: Korushte Dimensions: 10mx15mx30m Crew: N/A Battle Points: Spacecraft Attributes Hull: 40 Powerplant: 20 Shields: n/a Speed: 60 Maneuverability: 50 Sensors: 30 Weapons EMP Burster Count: 1 Power: 30 Description: Generates an EMP which disrupts shields, technology, and other space-based lifeforms. ECM Field Count: 1 Power: 40 Description: A continuous Electronic countermeasure which disrupts nearby sensors, target locks, technology, and space-based lifeforms. Other/Special Can feed on many different forms of energy, and use this to defend themselves when attacked, rendering the attacker powerless. Their shell absorbs and dissipates energy as well, and they can heal in a matter of minutes if injured, though the shell may take longer to heal. General Description Korushte are sapient spacefaring lifeforms. They joined the ATA's battle as essentially a mercenary force, in order to get raw materials (food) and energy from their allies and the enemy. [/hider] [hider=SSS Defense Carrier] Name: Defense Carrier Dimensions: 300mx200mx400m Crew: 220 Battle Points: Spacecraft Attributes Hull: 80 Powerplant: 80 Shields: 80 Speed: 40 Maneuverability: 40 Sensors: 70 Weapons Cryo Missle Count: 400 (20 tubes x 20 reloads) Power: 40 Description: Cryotech was originally designed to convert ambient heat into electricity in order to cool hot planets. They were mostly abandoned when the ground around the Cryotech generators started freezing things to near absolute zero. The SSS decided to use the technology as a tactical weapon, freezing the hull of ships in battle. Electro-absorption missle Count: 400 (20 tubes x 20 reloads) Power: 40 Description: Based on the Korushte ability to feed on energy, it draws on the energy of the ship it's attached to and uses the energy it gains to emit a dampening field similar to theirs. Point-Defenses Count: 50 Power: 10 Description: Low-energy pulse lasers to intercept missiles and unarmored ships. Ion cannon Count: 1 Power: 70 Description: Disrupts shields and destroys electrical systems with a mass of ionized particles. Neuro-combat drones Count: 60 Description: Pilots sit in chairs which link their mind to a drone. This gives them quicker responce time that a pilot based fighter. The connection is made via a broad-spectrum transmission which is designed to resist jamming. Other/Special Uses Corona shielding, which was designed for probes being sent into the sun. The SSS altered it to work on concentrated plasma and particle radiation as well. The ships hull is designed to withstand the pressure within a gas giant, and uses ablative armor which is cooled by the same cryotech as the cryo-missles the ship uses. General Description A ship built for escorting valuable shipments through dangerous territory, these ships are generally the flagships of escort fleets, though fleets have been known to contain multiple Defence carriers in very dangerous situations. [/hider] [hider=Neuro-combat Drone] [img]http://www.tvblog.ro/wp-content/uploads/2008/07/eureka_drone.jpg[/img] Name: Neuro-combat Drone Dimensions: 1mx.7mx1m Crew: N/A Battle Points: Spacecraft Attributes Hull: 6 Powerplant: 6 Shields: 6 Speed: 60 Maneuverability: 60 Sensors: 6 Weapons Ion Cannon Count: 1 Power: 8 Description: Shoots a mass of ions at the enemy, disrupting shields and disabling electronics. Particle Cannon Count: 1 Power: 10 Description: A miniature particle accelerator. Other/Special Controlled by the mind of a pilot on the carrier, these ships are designed for response time, speed, and maneuverability. If needed, they can be AI controlled. General Description A small remote controlled Drone. [/hider] [hider=SSS Escort Frigate] Name: SSS Escort Frigate Dimensions: 70mx60mx150m Crew: 36 Battle Points: Spacecraft Attributes Hull: 40 Powerplant: 40 Shields: 60 Speed: 40 Maneuverability: 40 Sensors: 60 Weapons Particle Cannon Count: 1 Power: 40 Description: A standard particle accelerator cannon. Point-Defenses Count: 12 Power: 10 Description: Low-energy pulse lasers to intercept missiles and unarmored ships. Ion Cannon Count: 1 Power: 50 Description: A mass of Ions disrupt enemy shields and damage electronic systems. Other/Special Uses the same shield and defence technology as the SSS Defence Carriers, but a less powerful model. General Description A standard escort ship. [/hider] Known Fleets Leave this section blank for now. For each battle you'd be creating a fleet where you can use set number of "battle points" to buy your ships. This is a way to ensure balance.