[quote=@KaiserAuto] Why are you even here then, It's quite ridiculous. If you don't want magic, go to the other version of From Stardust to Stardust, as per my INCREDIBLY limited knowledge, that roleplay doesn't have magic. When it comes to realistic and logical sci-fi roleplays, they don't quite exist, because they'd be incredibly boring. [/quote]Well, hard sci-fi and interstellar travel in general just don't work. That's one reason. What ASTA asks for is something else and rooted in a different issue, though. He confuses the dressing with the content. It really-really doesn't matter much if you have an antimatter or nuclear reactor, if it produces the kind of massive power our warships do it makes a huge explosion and the operation of such technology would need containment fields regardless. Similarly it doesn't matter if it's a railgun, coilgun or advanced chemical-propelled firearm. If it shoots a 5g projectile at 2km/s it does mostly the same. Detailed ballistics can of course matter. Basically unless you are a hard SF writer and calculate nearly every tech details, the mechanism of your weapons or other tech are just a "dressing", a technobabble. It may get relevant in special situations and generally it's advised to make your technobabble semi-convincing and at least rudimentarilly understand what they mean but that's about it. A raygun that vaporizes peope does exactly that. Regardless of what explanation you give, if any. This is still true if you try to use "realistic" methods. This is just the way fiction works. Something which ASTA apparently cannot understand.