[quote=chukklehed]*Light Equip: Eidren summons a two handed sword made from pure light. the sword can be maintained away from him, and dissolved and reformed in his hand regardless of it's position. Active: A full body armor from pure light envelops Eidren's body - CD ranges from 1 to 3 depending on how many damage the armor has taken[/quote] A little more specific on the active, like it absorbs up to a max of 3 hits, with each hit being a turn of CD. Other than that, yeah exactly. [quote]*Righteous might: Eidren calls down a beam of pure light to burn his enemies to cindering crisps Active: (standard AoE: 3 by 3 meters) The AoE and destructive power of Righteous might gets extended. (1x1 meters and per 3 SPI and SPIx.75 rounded up as extra damage) CD = 8[/quote] 1.75*SPI is far too high, even with 8 CD. put it to 1.3 or so and we're good. [quote]*Angel Transformation: Eidren receives wings, his eyes also begin to emit light. He will be able to fly and receives an overall buff. (x1.5) Active: Eidren overexerts the light bestowed upon his body. He gets increased POW, SPI and AGI as well as an overall buff (x2). Resistance to spells and damage form al other sources gets reduces. This power also enhances al his kills and abilities. The downside to this is that Eidren suffers constant damage. The longer he remains in this state the more damage his body suffers. When used for too long this may result in death. Max (safe) Duration 5 turns, CD 3 per turns used. [/quote] The active is, in spite of the self-mutilitation far too powerful. Either make it damage Eidren badly and give it 1 turn with 1.5 stat boosts, or lower the boost and to get more turns. Like 1.25 with 3 or so. The stat-buff on the default has to go, cause flight = spellslot (see OP.) [quote=athanshadow] Name: Purus Allegro [/quote] Looks good, mostly, but I'd like a resistance check for Crescendo and a specification for it's active boost. [quote=Nocturnia] No, she will have only two abilities for now.Though I was thinking of a sealment type spell, but those feel kinda OP [/quote] Welcome then. [quote=chukklehed] apparently RPG really doesn't want me posting this message. this is the third try.Ahem. Sorry, i meant normal people. anyway, the tools would obviously have issues in the first few iterations (such as prolonged use leading to rejection) [/quote] I'm going to say no for now, mostly because it'd add a ton of things to the setting I'm not ready to incoroporate at this point. But I'll keep it in mind for the future. [quote=Alphakoka] Here's what I have on Andre and Arlette. [/quote] Check out the [url=https://docs.google.com/spreadsheet/ccc?key=0AnO0loPrJIh6dDlMWmptVlZhbGdldGljdVplcFJxOHc&usp=sharing#gid=0]stats link[/url] and fill the remaining 20 in any way you like. Well, as long as they match up with the SKILLS requirements that is ;p