[quote]Rosette: Honestly, I still don't feel comfortable with it. Sorry. The problem with your line of thinking is...a lot of villains with insane regenerative abilities or super strong defences aren't generally inclined to put a lot of effort into dodging. After all, unless you've found whatever weak point they have, they're going to be fine. So why bother? [/quote] They have horrible compatibility with my characters particular ability unless they have proper information on them. That's nothing new or special in a crossover roleplay or any other kind of roleplay; of course the sniper is going to destroy the katana wielding snowflake CQC expert in combat. Their skill/ability set compatibility is horrid, so it's only natural. However, I will just use something else. They weren't really a core ability anyway- [s] I only added it because MEoDP looks cool[/s] I hadn't planned on giving it a critical role due too how niche it was. I'll fix it up in a jiffy. Edit: Why am I always at the top of the new page, this scares me.