[@Laue]: Eh, no reason to be ashamed of messing a thing up every now and then. As for me - and that goes for everyone - feel free to point it out when I am writing something that looks off, be it linguistically (though I will note that I [i]do[/i] tend to mistype a fair bit, including skipping and replacing words on accident, and often only get to proofreading a while later ... some mistypings are pretty reoccurring, too, despite me [i]knowing[/i] that these things are not exactly right) or functionally (as long as it is not my characters misunderstanding something - my characters know about as much as I think they logically should, and on occasion I intentionally have them draw wrong conclusions and know things inaccurately). I may not necessarily agree with all criticism, but if it sounds reasonable and I can find other unrelated sources that seem to back it, I'll probably try to take account of it from that point onwards. (And, well, how am I going to improve if people never mention when I am doing something wrong?) Another note on using an axe such as hers (or really any unconventionally heavy weapon) for weapon - the initial [i]hitting[/i] speed will barely suffer. It is the rewind, or drawing back to a strike- or block-ready position that would be atrociously slowed down. - In essence, she'd perhaps be able to get in one good swing - though her inexperience and the weight of the weapon combined mean that she'd probably signal her attentions quite a bit more than someone experienced, especially if the experienced person also had a lighter weapon -, but then be left painfully open for attacks for a short but crucial while after. There are ways how she could at least reduce the penalty from the additional weight of her weapon of choice - reposition hands on the handle a bit, use different swinging-patterns, so forth - but she doesn't really have the expertise to do so. She is only skilled in using the axe as a tool, as well as some other "destructive" tools, but little to no skill with weapons and proper fighting. She wasn't [i]all[/i] that wrong in countering polearms, though - if you only can, you [i]should[/i] try to grab a hold of your opponents', as it is likely that it would effectively disable it and reduce the person to using their sidearm. [i]How[/i] to accomplish it, though, is a different matter, and not all that easy. With a short weapon, even an experienced fighter against a fairly inexperienced spearman could have quite a bit of trouble. [@NewSun]: Hmm... This RP seems to be moving in a bit different pace than I am used to; was not quite expecting another time-skip just yet. Did Turncloak rest, drink, or eat at all between the original scene and this rest (if he's human and this world follows roughly the same rules in terms of needing water he [i]should[/i] be dead if that were the case)? Would he at least accept food and drink from others? Speaking of which - going by Maldron's thoughts - should we assume the needs of our characters be the exact same as in the living world, or is there variation? (With my character, at least now, I've assumed there is no difference from how she would be in real life, minus the thus far comparatively slight alterations to appearance and body structure. Her back can bend more and her shoulders are a bit more "loose", as well as there has been some slight increase in strength.) Jack's character would have to do a bit of catching up now ... he was in the hotter part of the canyons, at least when he first woke.