[hider=Appearance and vehicle][img]http://www.igorstshirts.com/blog/conceptships/2009/Lipatov_02.jpg[/img][/hider] Name: Dex Slipstream Age: 27 Gender: Male Personality: Dex. is a cocky and headstrong young man, who believes he can take on the world and whatever armor it is wearing. He often makes brash decisions and often comes out holding the short straw, but he bounces back just as fast and might just succeed the next time. He takes offense quickly and is often ready with a comeback, having studied you prior to a conversation, he may not always succeed but bless the boy, he plans. Though he is questionable in terms of how he perceives himself and others, he understand that when it comes down to business, he can’t slip up, saving mistakes for his personal endeavors and not when it comes to money. During jobs, he is often serious and highly irritable, wanting everything to go exactly as planned under threat of storming off and brooding. He is a gambling man, often taking risks by accepting impossible jobs and betting on impossible odds because he “had a feeling” and often against people who are much more powerful than himself. Though he would look like the person who would disrespect you in an instant, he has decent manners to those he feels deserving of them but not for those he has issues with. Home Faction: Euro-East Sponsored Faction: Freeman, earns his own keep (works for a living). Skills: Dex, lacking any strong education, is by social terms a yokel. However as he always says, "a diploma doesn’t make a person. Dex is weak when it comes to reading but mathematically, his mental arithmetic is superb, though only when it comes to practical things, like whole numbers and decimals. He other then his sound maths, can tell you the name, worth and use of an object just by glancing at it, he wouldn’t be a good scavenger if he didn’t. He is also good with machines, may they be small and finicky or big engine blocks and rocket motors, he is a male Tinkerbell, just a bit more inappropriate though. Purpose: Shrewd business, bad-tempered gunslinger and mechanic extraordinaire. Strengths: -Repairing anything that is a machine or can be fixed with machines. -Fast and accurate shot with a handgun. -Good at bartering as he knows the value of things. (a screw? one credit. a watch? 1000 credits. A good time? priceless.) -Muhammed Ali… But white, a few run-ins at the bar have honed his skills at punching and kicking things and or hitting things with obscure objects. Weaknesses: -Fond of drinking, often gets drunk and does something stupid. -Isn’t fond of any large guns, Mostly because he is small framed and because they take up space that could be occupied by treasure. -Ill-Tempered, prone to outbursts if not handled with caution. -Gambling Man, when it comes to a good wager, it is all or nothing and it often ends up with a scuffle and a few loose teeth. Weapons: -.49 Kolt Revolver, with a blued barrel and cherry grips. -A large bowie knife he wears at his hip when things get uncles and personal, it is dull grey with a 3D printed stag antler as a grip. -His only “Big Gun”, a 10 gauge lever action shotgun with synthetic trimmings replacing the wood. He leaves it in his ride most of the times, only taking it out when needed. Special Equipment: -Revolver Auto Loader, a device that is strapped to his wrist and linked to the revolver electronically, when the revolver cylinder is open and the shells are slid out, a small arm comes out and loads in 6 new rounds instantly. -SAT/RAD/COMM Jammer, a device that gives him and his vehicle total electronic invisibility if it is in range of any scanner. -Satchel Charges, he keeps half a dozen in the boot of his vehicle incase he needs to blow through a wall, collapse a cave or start an ambush. -Finally and probably most importantly, a small hydroponics bay in his vehicle that he grows dwarf tobacco in which he rolls into cigarettes. Armor/Wear: As seen in the picture but with a leather aviator jacket that has those cool fur trims. underneath it he wears a white T-Shirt and a ballistic vest, capable of taking a few rounds but won’t help against energy weapons, explosives or fire. Vehicles: The love of his life, he had put it together himself, salvaging pieces from wrecks and building it in the style of holovideos from the 1950s, though it may look clunky and slow, he can assure you its the fastest thing in the area, clocking a smooth 200 miles an hour. On the back he has a set of dust diverters, to send the dust cloud behind him back into the floor, to avoid giving away it’s position, when parked he turns on it’s invisibility function and only shimmers occasionally Biography: He was born to a Belarussian mother and a Canadian father and raised on a rocky, dusty outpost in the thick of Saturn's belt. On a place like that, a solid education was hard to come by, the people being too busy repairing things or prepping ships to actually teach, so he was neglected in that way but the community more then payed their dues. They taught him instead to be practical, stripping away things that would have been useless to them and teaching him how to do fast maths and fix anything that was busted, along with teaching him the science behind what he did and basic literacy skills in a few languages, armed with these basic skills, he scraped a C in the government tests.But because of is skills with fixing and building things, he was head engineer by the time he was 20 and had attracted a lot of attention to the outpost from the larger cities in the belt. When the wormhole had been discovered, he sent out a volunteers notice to the government but they denied him, wanting brighter people to be the first to go. So he waited when the exploration phase had finished and civilians were allowed to go through, he jumper at the opportunity. With his parents blessings and his slim savings, he managed to get a cramped spot on a transport and headed to the new system. Once there, he made profitable business by salvaging and looting drop pods before officials could come and collect their contents, he had made a name for himself and had a minor bounty on his head. This had attracted a lot of good and bad news to him, he joined a gang, they looted drop pods together but soon they stabbed him in the back, literally trying to kill him in the middle of the night because he would always find the little pieces that were worth more then what ever anyone else could scavenge. From then on, he wouldn’t tolerate groups who thought they could do what ever they wanted, he went back and had his revenge and in turn they put a 50,000 Credit bounty on his head, but he wouldn’t let anyone have his head… Other than the girls at the Whorehouses... Other: He frequently calls home, back to his friends and patents. As exciting adventuring is, he needs some time with loved ones as well.