[quote=@gowia] [@Iluvatar] Okay, good NS however couple of nitpicks...firstly automobiles are still very expensive to produce and run so they wouldn't be all that common. Its fine you mentioning research into tanks and an air presence, however these inventions etc. will happen on my say so, just to be clear. Also your traits add to -2, need rebalancing. [/quote] I'll edit it to make it clear that automobiles are a rare sight - I tried to do that, but probably confused the issue by saying they are becoming more common. I'll also change it to show that aircraft and tanks (I guess they could end up being called something else in this different world) have not yet left the drawing board. However, the traits do, in fact, come to 0. Did you forget the initial +3 we were given? UPDATE: Rechecked the trait value, it is 0 if the initial +3 is included. Reworded the app slightly to make it clear that neither aircraft nor tanks have yet been developed, and that automobiles are still rare. I'll wait for conformation before putting it into the Characters tab.