[quote=@Williwiw] Could one get a roll yet? If so, could the Gm also claim the land for me, just to make it even more random and interesting? [/quote] [b]ESSENTIALS[/b] Population Density (Population - 4,800,000) - Regionally Dense; A good amount of manpower for the military and economic purposes, with social infrastructure strained more at a regional basis. Civic projects range from affordable to expensive. The nation requires a stronger economy to sustain itself. Economy - Stagnation - The economy is performing adequately, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in investment capital or insufficient demand, however. There is some unemployment and economic unhappiness among people in the lower income brackets, and there is a degree of criticism in what can go wrong, even if it hasn't gone wrong yet. Urbanisation - Semi-urbanised: There are several towns and a few cities present, ranging from a few hundred to a few thousand inhabitants. Technology - Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Metallurgy is limited to iron products. Domestic Political Stability - Growing unrest in cities [b]GEOGRAPHY[/b] Largely consists of plains and hills, with tropical areas [b]RESOURCES[/b] Mineral Deposits - Minimal deposits of metals and minerals. Valuable Mineral Deposits - Trace deposits of rare earth metals, predominately silver, some marble quarries. Unique Materials - Spices, hardwood Agriculture - crop and small livestock based, food surplus that is decreasing over time [b]MILITARY[/b] Military Focus - Decent army and navy, good infantry and cavalry ratio (5:1) Military Recruitment - Volunteer Force Military, levies in wartime Reliability - Levies are of decent quality, generals play politics Military Size - small core of professional units: requires some upkeep, easy to equip/supply quickly, seasonal levies Military Technology - Rapid Modernization, your nation does not lag behind the rest of the world, and even sets the standard on some levels. Military Training and Morale - Highly Trained; High Morale, levies are of good quality but low morale Military Leadership - Competent; Rose to their positions through experience and battlefield exploits Military Reputation - Popular domestically; considered small but capable by foreigners Siege Equipment - Developed, seasoned corps of engineers and sappers; Loyal and capable [b]Strengths & Weaknesses[/b] (come up with one of each on your own) Pro:Delatores: Your secret police, internal spies. They watch the moods and flows of the nation politically and nationally watching the way people react and heading off rebellion before it ever rears its head. Hopefully. Con: Bandits are a major concern and problem within your nation to the point where only a fool travels unarmed, or in large groups.