[quote=@ShidenBlades] I see there being two trains of thought here. 1. The Win/Loss for Characters, and then that characters standing. 2. How well you write as a player, and awarded points for that. Therefore, there is a ranking system. Personally, I don't care if I win or loose as long as the writing is good and both people have fun. So, while some are more concerned about their characters prowess and that record, others like myself care more about writing quality. That's not to say that they are mutually exclusive. The best writers could very well have the best win/lost ratio. But, this way people could bring less than optimal combat characters and still get award points (or something) for their writing skill. Then you could simply go back to having the three tiers of characters that were mentioned earlier; Normal, Enhanced and Powered I believe. Then have a different set of criteria for writing, which could be decided on later. Maybe even have peers grade eachother, someone not fighting? Not sure on that one. [/quote] I've never understood why people insist on judging the characters. Judging, if any, should reflect the persons playing the characters. That's what moreso determined battles. And any ranking system should have judged battles. As for the ranking system, would anyone consider more of a point-based system? I can't remember if the guild has ever used something like it, but me and a friend once put together the workings for a system that set point values to arena matches, and the players were awarded points based on their performance. I can go into finer detail on that if it interests anyone.