[quote=@Pyromania99] I'd say no Orc spells at the least. Most of those are death spells, except maybe excepting Whirlwind and Haste. It's definitely outside the mage archetype of Arcane or Elemental Spells. I wouldn't mind more spells on my mage (if I made one that is), but I can understand leaving it as is. Oh, are all the footman class going to be sword and board? Or are there also going to be like, two-handers as well? Questions, questions. XD [/quote] Traditionally, all across the board in Warcraft, from One through to Three and even WoW, they use swords and shields. I'd like to keep it that way. However, I can sense the restrictions might hinder those who want to basically go off and create their very own class and what have you. So perhaps to skirt around this issue, albeit lazily, I'll create a "Mercenary Class", and will basically give people the full freedom to do whatever they want within the bounds of the Warcraft universe. My only reservation is that this might end up reducing the RP to a mutilated body of its former self, and it'll descend into your typical 20-post lifespan fantasy RP. So basically, for now we'll pencil the following: Warcraft II units are as they say on the tin, allowing for few variations in armaments. Mercenary Class for those who want to create something from scratch.