[h1]Contest #8 - Test Your Might[/h1] [b]Judge:[/b] Cavalier [b]Type:[/b] Crossover Combination [b]Deadline:[/b] Monday, April 13, afternoon Your character has moved beyond the realm of mere words, beyond even the ascendancy of medium that is the official RWBY TV show; your character, in all its badassery, is now a playable character in a fighting game. It is your task to reimagine your character's speciality, skillset, abilities, and persona to fit into the uniquely formulaic, yet infinitely potential world of the fighting game a la Marvel v Capcom, Killer Instinct, or Mortal Kombat. You will be evaluated based on how well you adapt your character and their various abilities and how kickass your concept is overall. Show me your moves! [b]Playstyle:[/b] What is your character's [i]modus operandi[/i]? Are they [b]Rushdown[/b], the in-your-face bruisers with a focus on damage and/or mobility? Is he or she a [b]Zoner[/b], relying on projectiles to keep away foes at all costs or using clever spacing to make the most out of range? Or is he or she a [b]Grappler[/b], a typically slow but heavy-hitting ultra-close-range powerhouse that can control the opponent with grabs, counters, or traps? Pick one of the three archetypes but feel free to go into more detail. EX: Abel would be a spacing Zoner, with excellent range on his Ampere and his kicks but no projectile abuse. [b]Level 1 Super:[/b] A move often comprised of a single strike, a special projectile or a series of weak strikes, often used to end combos. [b]Level 2 Super:[/b] Much like level one, but stronger, and with greater versatility. These can even be temporary buffs or traps. [b]Level 3 Super:[/b] The ultimate finishing move, often very cinematic, and strong enough to turn the tide of battle. Some involve high-risk, high-reward situations, like grab moves that have tiny range but huge damage. [b]Instinct Mode:[/b] A time-limited power-up that can be anything from a healing factor to damage boost to super armor to the ability to airdash. I imagine a lot of you will use your semblances for this; for example, Abel would activate Surge, increasing the range on his normal attacks. [b]Fatality:[/b] The game is won...how best can you humiliate the enemy? By brutally slaying their character, of course! For those disinclined to do this to other people, Grimm are also a susceptible target. Then, of course, there are Babalities, Animalities, and so on...