Wow nice turn out so far. @Mokley - Like Darkraven said, usually in this type of GM and player dynamic you provide the obstacles and the general direction for us to move forward. The times I've used this similar method, I drop little crumbs here and there for the players to pick up, and depending on how they react I move the story line forward. I want to talk about my idea for weapons and harvesting regarding my people. My character's people don't use metal, instead they use wood and harden amber, and their favorite weapons is the mace. Additionally, my people's science is derived from nature and the teachings of the Runes, and to a large degree of magical origin. In their quest to enhance the use of magical energy they developed amplifier gloves, magical gloves (opposed to a staff), to facilitate the use of magic spells. On that note, magic needs to be omnipresent so that it can be accessible by everyone, but not everyone can wield magic without the proper training and education. Since they are in the jungle region they have abundant resources. Additionally resources are harvest from the grown by prospecting - by way of magnetic energy - which pulls up the resources up to the surface. This technique is used to create nodes, and the nodes in turn provide the resources to harvest. Resources are generally tide to the seasons and weather, so my people have learn to name the seasons and developed a system to clock the resources and pinpoint when and where they are available. One more thing I wanted to mention is that magnetism can be used to travel - it works something like a pulse train portal - locating these magnetic flows in the regions can help one travel long distances. But you need a magnetized amber to activate them. The amber works like a conductor, but if it overloads it can shatter. Magnetic flows are permanent and can only take you from point A to point B - meaning there are only two for each region that can be used to travel back and forth to the same spot. [color=0072bc](Of course this is only an idea and needs approval by GM to be used)[/color]