[@Asyrdar] The inability for word to travel is one of the reasons I was drawn to the role of a historian. A major reason a lot of our knowledge of ancient events like military campaigns, regime changes, and manhunts for infamous people exists is because a scribe or historian was there, riding with the people, recording the events. The more I read of The League of Free Poleis the more I like the idea of my character coming from there. I am thinking of a fourth son of a highly notable merchant house on one of the islands (requesting permission to name one for his history), possibly a prominent silk and spice trading family with connections to Samakar, Horaticans, and Teleucia. However, since he is the fourth son and the sixth child he would have been relegated to some minor holding, counting shipments rather than discharging the affairs of the house's trade. To escape mundane obscurity he enlists in the League Navy, serves time there (combat and sea experience) but ends a notable but not heroic Naval career at the Scholastica Civilitas where he studies history and becomes a chronicler of naval trade a warfare. Since he is connected to his familial trade house, the Scholastica, and The League Navy he could have resources and contacts in each tempered by pressure not to rock the families boat or betray comrades, traditions, or his own standing in each group. Still working out his exact reasons and motivations for being on this particular manhunt but it is gelling together, I am sure I will have a sheet soon. [@Scout] Stalking is a dangerous game, though I guess it has led us both to some pretty good RPs.