[quote=@TheSovereignGrave] You know Thrashy, I have to wonder what in the world possessed your people to travel to Poertia. I mean, they surely have a reputation as violent warmongers elsewhere in the world. They certainly do in Svargiya; though that may have to do with them sharing a border. And I wonder what exactly that seeress of yours has in mind. I mean, it's obvious she wants her people to go on the warpath, but where would they go? [/quote] Maybe they had nowhere else to go. Maybe they did not know about the Gul. And even if they did, noone would think to look for them there. It will become more clear as the story progresses. They could go anywhere. Straight west into Svargiya or Poertia, or bypass them and follow the archipelago to the mainland, or north of the mountains and then dip into any of the passes. They are a nomadic people at heart. Movement should pose no problem, it is what they do. My plan for the seer is simple: she wants her people to go to war. Whether they fail or succeed in that undertaking is entirely up to us; I do not care about the outcome as long as it makes for a good narrative. I wanted to introduce a kind of barbarian hordes menace-thingy to the game. Not to win (because you cannot win at storytelling), but to spice things up.