Awesome! I'm excited to get started :D Also, I was thinking that we could possibly write up story plots that span a certain number of floors to keep the RP from stagnating. For instance, the first floor would be us establishing our characters and the world, including guilds and friendships and such, which would then culminate in a climatic boss battle that could be used to initiate a time-skip (similar to the anime) and proceed to lay down a format of how we conquer each floor. The time-skip would move us up to the 10th floor where the RP is played out within the next 3-5 floors. Within those following floors, we would play out an overarching story plot that runs whilst our characters still have to deal with clearing floors and defeating bosses. After the end of that overarching plot, we could then initiate another time-skip that would jump us up to the 22nd floor where we would play out another storyline within another set of floors, and so on and so forth. This would allow us to roll out the RP in a way that keeps things moving and keeps everyone's characters growing at a decent rate, as well as ensuring that we don't become stuck in a rut on the fifth floor and people lose motivation to play because there are still another 95 floors to roleplay. I find that roleplays with a definitive end goal and a plan of how we are going to get there tend to succeed more often than the roleplays that just leave things open ended until player interest dies out. This is simply a suggestion of how we could run and enjoy a decent roleplay. Let me know what you think! :D