[b]Name:[/b] Corporal Jenk Beskad [b]Species:[/b] Human [b]Age:[/b] 22 [b]Planet of Origin/Birth:[/b] Uslam [b]Force Sensitive Y/N:[/b] No [b]Appearance:[/b][indent]Brown haired, brown-eyed but slightly pale; he's been in asteroid mines since he was sixteen, and never seems to get enough sun. For all that, he's an average sized guy with pretty big forearms and shoulders, used to moving equipment and dealing with long shifts in the tunnels before he became a full time active duty soldier. His typical attire is a brown, Rebel-issue jumpsuit, when he's not kitted up for action. Most notably, he's bearded, because this isn't the Imperial Army or a training camp in a safe part of the Alliance. [hider=Like this][img]http://i.imgur.com/L4MvfXe.jpg?1[/img][/hider][/indent] [b]Skills/Abilities:[/b][indent]- Basic training, Uslam - The Uslam Liberators are a rough and tough organization; they took on the Empire in an open fight on Uslam. For their trouble, they were hit with a rather large task force that dug the Liberators off their planet. Once evacuated, they were put into a ship security/strike force role on the fleet owing to their performance, which some admiral and general types somewhere thought well of. - Accurate with a blaster - unlike Stormtroopers, Uslam put its troops through marksmanship training and Besk is a pretty good shot by that standard. - Technician/Armorer - Beskad was a Zero-G miner and an urban guerrilla, both trades that encouraged a man to know how to do repairs to environment suits as well as learn how to rig up explosives and electronics. Given hex keys and a multitool and some other basic equipment, he can generally modify what he's given to work just a little bit better, sit at a more comfortable angle, than what he had before. As the Liberators do not have a lot of support personnel, Beskad is therefore the platoon's armorer. (Like in the Heinlein novel, where all the MI guys jump in a drop, so too the Liberators all drop and fight) Given the appropriate shop equipment, he can fabricate a surprising array of items. He's no slicer or programmer, but he knows how to cut through things and shape metal and plastoid as necessary. - Zero-G, EVA experience - As a former asteroid miner, Beskad knows how to handle himself in Zero-G situations as they arise. - Former guerrilla - his labor union fought Security forces and Imperial Army during a strike, employing explosives and blasters. - Close Quarters - in the same labor dispute, he learned how to fight around corners and in tight corridors. [/indent] [b]Equipment:[/b][indent]- Blastech A280 Blaster Rifle, recently accessorized with looted COMPFORCE optics. - Rebel Blast Helmet; the big one that the alliance loves so much -- he's looking to get rid of it in favor of something less cumbersome. - Homemade blast vest, made out of the old blast vest as a plate carrier, cut up COMPFORCE assault armor, and set with attachment points for various pieces of equipment. - Uniform; a brown tunic and trousers, along with boots. He also has knee and elbow pads made from scrounged cushioning and extra armor bits. You can tell someone's been in the platoon long enough when they acquire these. - Frag grenades - Utility belt that carries his comlink. - When necessary an internal frame pack with appropriate infantry/survival gear. - A vibroblade; short sword length, cuts extremely well. Could make a good machete in a pinch. - Other incidental infantry equipment as applies.[/indent] [b]Psychological Profile:[/b][indent]Beskad is a tough, independent-minded miner from Uslam but he has a bit of a loud mouth, which is why he's a corporal and not a sergeant. He has a distrust for authority and sees even the Rebel Army as a large cog full of soft, deluded manager types that think they have a grip on how to get the job done. Beskad tends to feel that they're as clueless as any other bureaucrat, even if they often enough are idealistic Alderaanian types that are, nonetheless, not experienced fighters and shouldn't be in command. He's hard on guys higher up the chain of command, to say the least. On the other hand, Beskad tends to work well with superiors that are working, especially if they share his background and is nice to the replacements, unlike some of the others, who have attitudes about letting aruetiise (outsiders) into the Uslam units, diluting their strength.[/indent] [b]History:[/b][indent]Once, long ago, Uslam was a Mandalorian planet, though it had long since been assimilated into the Republic and lost track of its heritage. Nonetheless, Uslami culture always retained some loan-words from the language and a hard, independent streak among its people. Beskad was part of the labor union that wound up becoming the Liberators; in the early days, at the age of 16 or so, he went to work in the asteroid mines to bring home the money to his struggling family, as his father was disabled in a mining accident. The original union drew brutality from the Rim Mining Conglomerate's management and security forces, which in turn drew armed response from the Miners themselves. Even in those early days, the Uslam resistance used the skills of the miners to fabricate the equipment they needed and Beskad was one of the go-to guys for jury-rigged blasters and explosives. When things came to a head, during a brutal strike where Imperial forces were called in to assist Rim Mining security in making the strikers work, the Uslam Resistance fought them with blaster pistols and explosives and wound up, over the course of a couple months, pushing them off planet. By this time, three regiments of troops had been raised from the planet's various industrial concerns and they prepared to raise more units to actually fight the Empire. The Empire hit back hard -- the Uslam regiments, including the Liberators, put up a hell of a fight but were massively outgunned by AT-AT's and other armor, a large number of stormtroopers and orbital turbolaser fire. The best the Alliance could do was evacuate some of the fighters and their families, but there was no way to really win the fight with the resources on hand. After that there was only one Uslam regiment left, the 2nd, the Liberators, who fought the hardest of all of them and had the best record in battle. Fragmented survivors of other units were merged into the Liberators, who were nonetheless split up into smaller units on a variety of Rebel Alliance fleet ships, to serve as a mobile infantry strike force.[/indent] [b]Yes, and:[/b][indent]The Intruder used to be a pirate vessel working for a Hutt Cartel. Despite the scumminess of the 'Navy' crew aboard it and the disdain the platoon holds for the crew, who seem to still be engaged in black market operations (not necessarily a problem as far as the Alliance is concerned so long as they do their day job of harrying the enemy and disrupting their operations) and reluctance about being roped into working as security for a bunch of pirates (because it's their ride) Beskad has started up a casual friends with benefits arrangement with one of the pirates, a woman named Sola Keranian who serves as the ship's gunnery officer. To say she has a shady background is an understatement; there aren't skeletons in her closet, it's a mass grave.[/indent]