[@Hebigami Shiho] --- [centre][img]http://i.imgur.com/e2gtXHn.jpg[/img][/centre] [b]Name:[/b] Philippa Trastámara [b]Gender:[/b] Female [b]Nicknames/Aliases:[/b] Philippa [b]Epithet:[/b] N/A [b]Age:[/b] 25 [b]Bounty:[/b] N/A [b]Hometown:[/b] Navarre Island, North Blue [b]Marine Rank:[/b] Warrant Officer [b]Role:[/b] Quartermaster [b]Abilities & Skills:[/b] As required of her duties as the vessel's quartermaster, Philippa is a highly skilled multitasker, capable of dealing with numerous situations that engage her without suffering too much detriment. She possesses an instinctual familiarity with all aspects of her occupation, whether they be watchkeeping, preparing charts and publications, maintaining naval instruments, managing and training crew members, or taking the helm; aspects that she can perform incredibly well. Indeed, with her sharp mind, good eyesight and knack for dealing with people, she is quite prodigious in the role, and is also a fountain of knowledge from to time, as her interests in whatever publication comes her way has provided her with a large breadth of information. Combatwise she is not too shabby either, always switching up her fighting style in order to find the most advantageous manner to deal with opponents (whether it be 'honourable' or not). Philippa frequently makes use of the environment, and is skilled at identifying the tactics employed by enemies, though her knowledge of their special techniques can be somewhat sparse at times (she is a woman of breadth, not depth, after all). Though self-admittedly more of a theoretician than a close-quarters combatant, she is well-trained and endurant, able to both take in and lay out a few hard hits as well as shoot accurately. [b]Equipment:[/b] [list] [*]1854 Pattern Infantry Officer’s Sword: Identical to the gothic-hilted officer's swords of the British Royal Navy, the weapon wielded by Philippa is durable and well-equipped for both cutting and thrusting. [*]M1841 Mississippi Rifle: Identical to the percussion-cap rifles used during both the Mexican-American War and the American Civil War, it possesses a higher rate of fire than its flintlock predecessors, and Philippa possesses a number of seastone bullets that can be fired. It is also sturdy enough to be used as a blunt weapon. [*]Bag of Earbuds: The rings of ship cannons are quite loud, and she does not wish to lose her hearing at such a young age. [*]Modded Pen (x10): An incredibly ink-efficient pen that Philippa uses to conduct her duties. It can write in numerous different environments. [*]Sunglasses: To protect her eyes from the glare of the sun. [*]Sunscreen: The chances of contracting skin cancer upon the waves is higher, as the sunlight will reflect off the water's surface. [*]Swiss Army Knife: For all sorts of situations. [*]Kukri: For situations where a swiss army knife just doesn't cut it. [*]Binoculars: To help her in the spotting aspects of her duty as quartermaster on the ship. [*]Lighter: In order to light fires or help people smoke. [*]Canteen: To carry drinking water, because salt water would be hell on her complexion. [*]A Concise Tourist Guide: To provide her background information on all the known islands of the world. [*]The World Government's Guide to Dealing with Pirates, 4th Edition: An earmarked book that she has owned since her trainee days. [*]Mug: For coffee or tea. [*]Bottle of Eucalyptus Oil: For antiseptic purposes. [*]Big, tough and waterproof Backpack: To carry things in. And waterproof so she doesn't get her stuff wet because of the ocean. [*]Scuba Gear: For times where going underwater is necessary. [*]Shovel: For digging. [*]Fishing Rod [*]Bait [*]Wallet [*]Nail Clipper [*]Deck of Playing Cards [/list] [b]Personality:[/b] "A dedicated little worker bee" in the words of certain colleagues, the woman known as Philippa enjoys her work. She enjoys the activity, allowing the hamster wheels in her brain to rapidly spin as she partakes in as much work as possible. Being proactive is something she is truly fond of, especially if everything she does is done efficiently and to a highly sufficient standard. As such, she is always willing to give a helping hand, zealously tackling problems that afflict both her and her colleagues no matter how difficult it can be. There is not a moment that Philippa can be found not doing something; there is a great amount of energy in her, and it is not simply constrained by all the work that piles up on her desk. Indeed, it is due to her exuberance and energeticness that Philippa has turned out to be quite a serial hobbyist, frequently engaging in something new and exciting for a week or two before moving onto a completely different activity. However, she will always remember what she has learned from these temporary forays, and will gladly part with information and share her exploits with those who wish to listen. As of present, she may have tried over a hundred different new things, and will likely continue to partake in new hobbies in the future. When interacting with others, Philippa is a calm and collected woman, a surprise to those who expect her energy to translate into a more gregarious and loud demeanour. She is honestly a rather pleasant person, though there is a certain dispassionate aura that surrounds her from time to time. She can also be a bit teasing and mocking, and sometimes delves into a persona of an arrogant noblewoman (her family tree does have a noble bastard somewhere up top) in order to maximise the effects and possibly boost her ego at the same time. Still, those who meet her will testify to her kindliness (and caution others of the way she can easily rile people up if she wants to). She is also a fan of philosophical discussions, riddles and conversations upon the nature of romance. [b]Biography:[/b] The fifth child of a family of smiths on Navarre Island, Philippa never really had any familial obligations unlike her older siblings, content to spend her days learning new things, helping out at the forge from time to time and fishing. It was a pleasant, but ultimately purposeless life that she had been born into, and soon she began wishing for a way out of her rut. She was not interested in the family business, nor did she see fishing as more than a simple hobby, so she took to the streets of her town, searching for whatever odd job that caught her fancy. Yet something seemed to excite her, and sometimes as soon as she committed herself to something, she would give up, once again a floater upon the winds of fate. One day while working as a waitress, she would by chance strike up a conversation with a crew of marines that had come ashore for the week. The discussion had fascinated her, especially upon learning of everything that awaited upon the high seas. The boredom of the island had been close to consuming her, and upon realising that the World Government's Navy would allow her so many opportunities to see the world, she immediately quit her job, returning home to plead for her parents' approval. Though originally hesitant, Philippa's tenacity soon convinced them, and she immediately set off for the nearest recruitment centre to sign up. She would, after surviving training, rise up the ranks rather quickly for enlisted personnel, becoming known as a competent quartermaster on a certain vessel. Having experienced numerous situations throughout her tours of duty, Philippa now continues to serve as an agent of order in the Marines, knowing that despite the flaws she has witnessed in the organisation, order was paramount before true justice could be established. [b]Theme Song:[/b] [url=https://www.youtube.com/watch?v=XPMrizbgwQs]The Beatles ~ Help[/url] [b]Other:[/b] She shifts speech registers frequently, and usually drawls unless she takes up the posh accent of her noblewoman persona.