No I'm trying to understand how your character is going to work in the roleplay. I'm failing to understand how exactly what the suit will entail and what it will be like later. If it was something like chemistry, science, technology, or some sort of other thing. It's clear she can be useful in planning stages, and using her intelligence to pick out weaker points in Nero's clubs allowing us to advance to captain ship and lead our clubs to victory becoming two and then three stars. All other three characters have something rock solid I can see moving forward. Pure strength and willpower, agility and sneakiness, and imagination and range capabilities. Your character has brains and cunning and is a brilliant strategist but occult research just seems strange in a world dictated by more physical things like kendo, music, and airsoft guns. She's into science. That would be a more formidable club to have under strings and it'd give a very clear idea what the suit could do later. Look I'm just either misunderstanding something, or I'm getting the wrong idea about your character. It's not like I'm rejecting your entire character I just don't know how to move on with her moving forward and I'm certainly not being unreasonable by my point of view all I'm doing is asking for an explanation of how and why. I even gave away my character's second and three star stages so it's not like I'm hiding something.