I'm not busy today, so I'll be working on the OOC along with Twilight. As for the class list, I've created a barebones one for the mean time. I might add/remove classes later on, but this is the general list that I've come up with. If there are any requests for certain classes, or questions for why certain classes aren't there, ask away. There is a 'class change' sort of thing like the games have, but it will be limited by a fair amount, given that we will [b]not[/b] be using a stats system. For example, a Myrmidon will not be able to become a Mage; to me, that is a ridiculous change. A Myrmidon [i]could[/i] decide to become a Sword Knight if their character likes horses and wishes to become a mounted swordfighter. [hider=CLASS LIST WIP]WEAPON CLASSES Lord (Sword or Lance) → Knight Lord (Sword/Lance/Horse) Lord (Axe) → Great Lord (Axe/Sword) Fighter (Axe) → Warrior (Axe/Bow) or Hero (Axe/Sword) Mercenary (Sword) → Hero (Sword/Axe) or Ranger (Sword/Bow/Horse) Myrmidon (Sword) → Swordmaster (Sword) or Assassin (Sword/Dagger/Knife) Thief (Dagger/Knife) → Rogue (Dagger/Knife) or Assassin (Sword/Dagger/Knife) Sword Knight (Horse) → Sword Paladin (Sword/Axe/Horse)* Lance Knight (Horse) → Lance Paladin (Lance/Bow/Horse)* Axe Knight (Horse) → Axe Paladin (Axe/Sword/Horse)* Bow Knight (Horse) → Bow Paladin (Bow/Lance/Horse)* (*for these classes, I know that their Paladin counterparts only use their specific weapon type in Radiant Dawn, but with the absence of third tier classes (a reason which I'll cover at a later time), I'll be supplementing that with their ability to use a second weapon type depending on what each third tier was given access to in the game*) Lieutenant (Lance/Armored) → General (Lance/Axe/Sword/Armored) or Great Knight (Lance/Axe/Sword/Armored/Horse) Soldier (Lance) → Halberdier (Lance/Armored) Pirate (Axe) → Berserker (Axe) or Warrior (Axe/Bow) Archer (Bow) → Sniper (Bow) or Ranger (Bow/Sword/Horse) Nomad (Bow/Horse) → Nomad Trooper (Bow/Sword/Horse)** (**essentially the same as a Ranger, only their 'lores' would be different: Rangers would be like mercenaries, while Nomad Troopers are like tribespeople) Pegasus Knight (Lance/Pegasus) → Falcon Knight (Sword/Lance/Pegasus) Dracoknight (Lance/Wyvern) → Dragonmaster (Lance/Sword/Wyvern) MAGIC CLASSES Monk (Light Magic) → Bishop (Light Magic/Staff) Priest (Staff) → Bishop (Staff/Light Magic) Cleric (Staff) → Bishop (Staff /Light Magic) Troubadour (Staff) → Valkyrie (Staff/Light Magic/Horse) or Mage Knight (Staff/Anima Magic/Horse) Shaman (Dark Magic) → Druid (Dark Magic/Staff) Fire Mage (Fire Magic) → Fire Sage (Anima Magic/Staff) Thunder Mage (Thunder Magic) → Thunder Sage (Anima Magic/Staff) Wind Mage (Wind Magic) → Wind Sage (Anima Magic/Staff) Bard (Male) or Dancer (Female)[/hider] As for Laguz, [b]all species[/b] are available: you could be a typical tiger, or a frog, or even a gerbil. In place of that, however, there are certain species that have been pushed to the brink of extinction or are full blown extinct (just ask me beforehand and I'll tell you if whatever species you choose is endangered and rare in number or whatever). As a result, there is a certain hierarchy of animals in each 'tribe' - for example, the "Beast Tribe" is still ruled by Lions, and the "Bird Tribes" have a power struggle between the Hawks, Ravens, and Eagles (which used to be the ones in control until their dying numbers was an exploited weakness for the Hawks and Ravens). With the way I have the setting... set up, there are two major portions of land that are divided close to the middle; the Western and Eastern Separations. Nations are spread out among these two land masses, with one in each separation garnering the most influence of its specific separation.