[hider=Vos'stoorge] Name: Vos'stoorge Sabal Koman Race: Ascended Human Arcane Prowess: High Apprentice, Rank 4 of 348 Weight: 148 lb Height: 5 feet 11 inches [center][b]Appearance[/b][/center] [center][b]Physical Characteristics[/b][/center] As an Ascended Human, Vos'stoorg has intense magic coursing through him, enhancing physical ability beyond nature's limits. Intense anaerobic exercise stimulated the growth of fast twitch muscles, leaving him with the stamina of a human warrior, but his speed, agility and burst strength are greater, the mage being able to sprint at 18 MPH, superbly move on complicated terrain, such as sand, and lift a little over 360 lb. His body is also quite tough, muscle comparable in strength to strands of bamboo and bone twice as durable as a human's. Vos'stoorge also has well trained eyes, able to measure an object by just looking at it and visualize an attacks trajectory with ease, perfecting his use of the Killer Ring spell to strike with pinpoint accuracy. [center][b]Abilities[/b][/center] As a High Apprentice, Vos'stoorge knows a few spells, and as he has chosen the path of a Mageblade, a couple use melee weapons as a channel, unable to be casted otherwise. The rest enhance either his physical ability and hand-to-hand attacks, or serve to dazzle and disorientate the opponent. [center]Offensive Spells[/center] [Pulse]: casted through a weapon, this spell creates a mild pressure wave, strong enough to blow a wooden plank apart in close vicinity. Usually, it cannot injure the caster, directed outwards, but one can never be too careful. [The Killer's Ring]: an exceptionally deadly and cunning spell, it creates energy blades that duplicate the casters strike, all of them aligned to create a circle together with the main strike. The circle itself lies parallel to the ground (horizon), in front of the caster, and the spacing between the blades always remains equal. The blades, including the master, have their pommels lying on the circle's perimeter as a starting point. All energy blades move independently of each other, meaning that if one is blocked, - and that surely can be done, as the energy acts as a rigid structure - the rest will continue moving. Only an interruption to the master blade will spread to the others. If any of the energy duplicates touch each other, or the master blade's aura (explained below), they dissipate in order to avoid complications. During the casting, the weapon's blade is enveloped in a ghastly blue aura that reads its movement and translates it to the duplicates; also, an audible humming can be heard, emitted by the constant surge of energy phasing into the physical plane. Vos'stoorge can currently cast 4 supplementary blades, creating a star formation; charging the spell, he can double the amount of blades with each turn: 8, 16, 32. As for the initial radius of the circle, its minimal value is 10 inches; the maximum - 20 feet. [Ignition Strike]: an enhancing spell with a quite peculiar effect: 2/3 of the kinetic energy the caster exerts upon a surface with any part of his body is transforms into heat. This allows to ignite objects with multiple strikes, an Ascended Human's strength coming into play here. The spell ignores clothes on the caster and does not transform the kinetic energy exerted upon them. [center]Enhancements[/center] [Boulder Gut]: to activate this spell after casting, the user must flex the muscle they wish to be affected. This triggers a 300% increase of its resistance to stress, negating unavoidable attacks to certain extent. [center]Deceptive Spells[/center] [Pepper Mist]: this spell releases a small cloud of burning chemicals, irritating the target's skin and eyes. [Black And White]: this one acts by creating an aura around the target, which absorbs the majority of visible (to a human) electromagnetic waves, storing them inside. The target is trapped in low light environment for some time (2 turns), their pupils eventually dilating to adapt. That is when the aura releases all the built up light in a flash, harmless to anybody else - but the dilated pupils are forced to receive excess amount of light, making it blinding for the spell's target. [center][b]Equipment[/b][/center] Daggers: Vos'stoorge carries around 6 high-grade steel daggers, two of which are thin stilettos; the rest are thick, 4 edged thrusting daggers with a nigh cubic cross-section. The stilettos measure 7 inches in length, the 4 edged daggers - 8. While both are well suited for thrusting, the stilettos are less rigid, yet create less resistance when stabbing, while the 4 edged daggers are used to punch through thick plate armor. Danwarge: a little more versatile than the daggers, this shortsword is his main weapon. The blade measuring 20 inches in length and slightly less than 2 inches in width, has little taper towards the tip, excelling in cutting rather than thrusting. Made of a magical, deep violet alloy, it is flexible and pleasantly light - yet none less durable than top-grade steel. [/hider]