[center][h2] WIP's [/h2][hr][/center] [hider=Demono Casto] [center][hr][hr][h1][b][i][color=007236][center][img]http://txt-dynamic.cdn.1001fonts.net/txt/b3RmLjcyLjAwMDAwMC5SR1Z0YjI1dklFTmhjM1J2LjA,/billyforges-demo.regular.png[/img] [img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjMyLjAzMDc1OS5SMkYxYm5Sc1pYUWdUV2x6WlhJLC4w/vtks-monday.regular.png[/img] [/center][/color] [img]https://img.roleplayerguild.com/prod/users/04ee9b42-bb41-42df-b9f6-ac135576a38f.jpg[/img][/i][/b][/h1] [center][img]Character Image[/img][/center] [hr][hr][h3][b][i][color=007236][center]Character Summary[/center][/color][/i][/b][/h3] [b][color=007236]Name:[/color][/b] Demono Casto [b][color=007236]Aliases:[/color][/b] Gauntlet Miser [b][color=007236]Age:[/color][/b] (Range 18-30) [b][color=007236]Gender:[/color][/b] Male [hr][hr][h3][b][i][color=007236][center]Appearance[/center][/color][/i][/b][/h3] [b][color=007236]Height:[/color][/b] 6ft [b][color=007236]Weight:[/color][/b] (~155-230lbs, age dependant) [b][color=007236]Eyes:[/color][/b] Gray [b][color=007236]Hair:[/color][/b] Black, short [b][color=007236]Tattoos/Scars/Piercings:[/color][/b] N/A [b][color=007236]Personal Style:[/color][/b] TBD [hr][hr][h3][b][i][color=007236][center]Psychology[/center][/color][/i][/b][/h3] [i][color=007236][center]Quiet Observant Introverted Attentive[/center][/color][/i] [b][color=007236]Sexuality:[/color][/b] Straight [b][color=007236]Relationship Status:[/color][/b] Single [b][color=007236]Personality:[/color][/b] TBD [b][color=007236]Fears:[/color][/b] Powerful Demons Destruction of Innovation [b][color=007236]Likes:[/color][/b] History Artifacts Learning Reading [b][color=007236]Dislikes:[/color][/b] Arrogant people Animals Blight Rain [hr][hr][h3][b][i][color=007236][center]History[/center][/color][/i][/b][/h3] [b][color=007236]History:[/color][/b] TBD [hr][hr][h2][b][i][color=007236][center]Abilities[/center][/color][/i][/b][/h2] [b][color=gray]Credence in my Power:[/color][/b] Demono is capable of manipulating a powerful set of archaic artifacts that take the form of gauntlets. These artifacts were empowered by his father, who taught Demono ways of controlling them and empowering new artifacts or refreshing the seals already upon, them before his death. They have widely varying abilities, and serve to help Demono greatly in combat. They are capable of levitating, and traveling at their listed speeds. When not in use, they are tethered to the back of his coat. These gauntlets are bestowed with various rules:[/center] [list][*]One cannot force the maneuvers of the gauntlets by any physical means, in terms of their levitation. [*]Unless being un-bound or intricately studied and dehanced, a gauntlet's abilities can only be temporarily disabled, and as such, are unaffected by most fields that would do so. [*]One cannot carry more than 4 artifacts at a time, nor can they [i]utilize[/i] more than three at a time.[/list][center] The appearance of these gauntlets is generally the same, featuring a respectively bulky glove(though still within the midst of something he can wear himself), with a small blue gem upon the top of the wrist. [color=Black]Blight-[/color] Blight is Demono's most abnegated artifact, and probably the most frowned-upon by those who witness its capabilities. Blight's affect is essentially in-direct, but is still used widely in Demono's fights. It is capable of ingraining a mental influence over certain individuals if they meet the gaze of the purple eye upon its palm. Individuals who are generally down-trodden, bullied, diffident, introverted, or those put-off by the confidence or superior ability of those around them are prime targets for Blight's gaze. Upon infecting a target, Demono is informed of the infection via a purple sigil(which no one else can see) that floats above the target's head. Blight focuses on enhancing the insecurities of its targets, causing them to fear Demono, his allies, or the gauntlets themselves. Infected targets are also susceptible to weak illusions willed by Demono. However these illusions are only view-able to the infected, and can somewhat easily be discerned if focused upon. [color=black]Blight can travel at a medium pace.[/color] -Demono cannot wear Blight, lest he be infected and controlled by the powers within. -Blight is maybe the most varied gauntlet, appearance wise. Besides the original mold, it emanates a faint, black, wisp-like flame that produces no heat or has any other significant effect. It also has its other out-standing appearance modification in the form of the large purple eye upon the palm. It wields long, wicked claws. -Blight is animate. [color=red]Sear-[/color] Sear is Demono's most destructive artifact, and also probably his most simple. It is one of his main offensive weapons in his arsenal. Sear is capable of both lighting itself ablaze, producing a boundlessly hot flame, as well as launching a small fireball(which would be about the size of someone's head). The fireball is very accurate, and respectively powerful, but cannot be controlled mid-flight. [color=red]Sear can travel quickly.[/color] -Demono cannot wear Sear, lest he be scorched by its heat. -Sear appears as a simple red recoloration of the base gauntlet. It wields short, sharp claws. -Sear is [b][i]not[/i][/b] animate. [color=7bcdc8]Pestilence-[/color] Pestilence is is one of, if not, Demono's most powerful artifacts. It is his main form of defense against magical attacks. Pestilence emits a quasi-magical, quasi-natural field of "energy" that denies the existence of active magic within it. This field can be manipulated at Demono's will, or at Pestilence's. Normally it involves all space within a foot of the gauntlet, but it can be extended to up to 3 feet briefly in any direction(However it can only extend in two directions at once). Additionally, Pestilence is unaffected by [i]all[/i] magic, excluding the magic that empowered it, or binding/seal magic. Pestilence is capable of sensing magic. [color=7bcdc8]Pestilence can travel at a medium pace.[/color] -Demono can wear Pestilence. -Pestilence is a more platemail-esque gauntlet, featuring a white/pearl-ish appearance, and emits a white light with an ever-so-dim blue tint. Pestilence, unlike the other artifacts, wields no claws. -Pestilence is animate. [color=003471]War-[/color] War is Demono's most versatile artifact. It is also his most utilized artifact by far. War, even thought it is of the same material of the other gauntlets, is a lot denser and harder. It is also heavier than the others, but it does not feel so to Demono. War is capable of dissolving into a liquid metal, and again hardening extremely quickly, and is capable of expanding its mass up to about that of Demono's torso. It is also endowed with a chilling touch that numbs those who touch it, giving the contacted area a "pins and needles" sensation. [color=003471]War travels at a slow pace.[/color] -Demono can wear War, and does so more than any other gauntlet. -War is a iron gauntlet that resembles the base form exactly. -War is [b][i]not[/i][/b] animate. [color=f49ac2]Rejection-[/color] Rejection is a very defensive gauntlet. It is his main form of defense against physical attacks. Rejection is occasionally capable of emitting a blast of force at Demono's command. If close enough, this force is well strong enough to launch any humanoid creature several yards. Additionally, Rejection can reconstruct itself into a helmet with attached hanging chainmail, which protects the top half of Demono's torso from physical attacks. [color=f49ac2]Rejection can travel at a medium pace.[/color] -Demono cannot wear Rejection, lest it be forced to Reject its seal, which would un-empower it. -Rejection doesn't vary from the base gauntlet, besides its light pink tone. -Rejection is [b][i]not[/i][/b] animate. [color=a36209]Innovation-[/color] Innovation is Demono's only gauntlet which harnesses the abilities of a human within it. It contains the soul of his father. Innovation is capable of reconstructing itself into an array of bronze tinted, spider-like legs(Six, the ends of which are sharp) which affix themselves to Demono's back. However, these limbs are fragile and cannot really take a hit. The gauntlet is also capable of producing a contact-based, paralyzing shock that can disorient or disable an opponent for a few second. Finally, while Innovation is in Demono's possession, it is capable of switching the physical location of itself and another gauntlet over any distance. [color=a36209]Innovation is incapable independent movement.[/color] -Demono can wear Innovation. -Innovation varies in appearance from all other gauntlets, as it appears to be made of bronze, and has gears protruding from it, as well as other mechanical spines. Innovation has long, thin, serrated claws. -Innovation is animate, and is, in fact, Demono's most trusted animate gauntlet. [b][color=Gray]Perennial Bindings:[/color][/b] The powers behind Demono's various gauntlets are tied to both this plane, and their origin plane, making them effectively indestructible unless the link between one is severed. This links would be extremely difficult to locate, and even moreso to sunder, but it is possible that one with ample knowledge of magical seals could perform an un-binding upon each gauntlet independently. The essential affect of this binding provide the gauntlets with a nigh-indestructible presence on this physical plane. Meaning, as far as it is known, they cannot be destroyed, damaged, or have their potential abilities copied. [h3]Extras[/h3] -All of Demono's gauntlets are modeled after the one below. [img]https://img.roleplayerguild.com/prod/users/892a2158-a6d7-4bc8-995b-7c18f1d2f8f9.jpg[/img] -TBD -TBD [/center][/hider] [hider= Demono Casto, Flesh Reborn Adaptation][center] [img]https://img.roleplayerguild.com/prod/users/3a37e8f9-fa34-4e5c-94c1-4cf31e6749a7.png[/img] [b]Name:[/b] Demono '[i]Bertrand[/i]' Casto [b]Age:[/b] 34 [b]Gender:[/b] Male [b]Race:[/b] Human [b]Sub-Class:[/b] N/A [b]Physical Description:[/b] There is nothing really outstanding about Demono's physical appearance. His hair is somewhat half-way between brown and blond, and falls at the most down do his mid-nape. He occasionally styles it with gel, but usually for special occasions exclusively. He wears thin glasses(being far-sighted), which he is rarely seen without. His build isn't absurdly thin, but not ripped. Pretty much average, if not slightly more toned. Probably the most exceptional quality of his appearance is his height, being as he stands above average at 6'3". [b]Psychological/Social Description:[/b] Bertrand is considered an astute asset for the Bureau of Paranormal Investigations, and on rare occasions, the School of the Maga-Arcane. He has worked off-and-on for the Bureau for a sum-odd four years now. What some might call a "Veteran". Bertrand's value comes from a small number of factors. The first being that he descends from a lineage in which nearly all of his predecessors are involved in this strange hidden world of magic and, whether they like it or not, they're innately good at surviving in it. The second factor would be his eidetic memory, and profound use of mnemoic devices. Something about his mind is just [i]really[/i] at remembering things. [i]Really[/i] good. As a result, he can memorize countless pieces and excerpts on artifacts, people, places, and basically anything, provided he recognizes it as at least semi-important. Personality wise, Betrand seems initially aloof, but is actually a very fun-loving person. This may be due to the fact that he easily finds enjoyment in two things, one of which he gets to indulge in on daily basis. The first thing he enjoys is collecting, admiring, and learning about artifacts. Be they mundane, magical, angelic, demonic, or what have you, he deeply enjoys dealing with artifacts, of which he has an impressive collection in his own two-bedroom apartment, which is located in the Business District of Loom. His second hobby is Bird Keeping. Yep. Bird Keeping. [b]History:[/b] At a young age, Bertrand was introduced to the heritage of his family. Said heritage is that of power and great responsibility. His bloodline is one blessed(or burdened) with the ability of being able to control one's own essence. He was an only child, and because so, he was entrusted with carrying the pride of his family. His father tried to teach Betrand how to control his ability, but soon discovered that the young boy had much potential...maybe even for his own good. He couldn't channel his essence through his own body at free will, often shattering objects around him as he attempted, but failed because of the unpredictability of his power. But his father had an idea to help him. If he could provide Demono with a sort of 'focus' for his channeling, he could retain his focus and manage his ability much easier. He presented to his son an array of artifacts. Gauntlets. Over the years, he was presented with more artifacts to signify his growing control over his manipulation of essence. [b]Abilities/Skills:[/b][/center] [i]Eidetic Memory-[/i] Something about Bertrand's brain allows some form of perfect-recall, which constitutes his ability to remember essentially every piece of information he has ever read or observed, provided he deems it important or interesting at the time of witnessing it. [i]Falconry-[/i] Bird Keeping being one of Betrand's beloved hobbies, Falconry naturally comes with it. He holds a Master-class Falconry license, and seeks to indulge in the hobby whenever he finds time for it. Unfortunately, the city isn't the safest place to send out his birds for playtime. [i]Lineage-induced Essence Manipulation-[/i] Even after years of training, Demono is still only capable of performing small feats of essence manipulation, outside of his artifact focuses. Each artifact is empowered by various beings or elements, providing them varying effects, and can be awoken via the insertion of some of Bertrand's own essence. [hider=Base Example][img]https://img.roleplayerguild.com/prod/users/892a2158-a6d7-4bc8-995b-7c18f1d2f8f9.jpg[/img][/hider] [color=gray]-War-[/color] War is Demono's most versatile artifact, and is also his most utilized artifact by far. War, even though it is the same material as the majority of other gauntlets, is much denser and harder. It is also much heavier than the others, but it does not feel so to Demono. The artifact is capable of dissolving into liquid metal, and again hardening extremely quickly, as well as being able to expand its mass(several gallons/several dozen pounds). Additionally, when coming in contact with anyone except Demono, the metal produces a pin-and-needles numbness at the point of contact. When War moves on its own, it moves at a slow pace. It resembles the base example exactly. [color=black]-Blight-[/color] Blight is Demono's most abnegated artifact, due to its sinister yet powerful ability. It is capable of ingraining a mental influence over certain individuals if they meet the gaze of the purple eye upon its palm. Individuals who are generally down-trodden, bullied, diffident, introverted, or those put-off by the confidence or superior ability of those around them, or just not mentally stable are prime targets for Blight's gaze. It also works especially well on targets who are frightened. Upon infecting a target, Demono is informed of the infection via a purple sigil, which no one else can see, that floats above the target's head. Blight focuses on enhancing the insecurities of its targets, causing them to magically fear Demono, his allies, or the gauntlets themselves. Infected targets are also susceptible to weak illusions willed by Demono. However these illusions are only view-able to the infected, and can somewhat easily be discerned if focused upon. When Blight moves, it travels at a medium pace. Appearance wise, it emanates a faint, black, wisp-like flame that produces no heat or has any other significant effect, and has a large purple eye upon the palm. It also has long, wicked claws. [color=00a99d]-Pestilence-[/color] Pestilence is maybe Demono's most powerful artifact. It emits a field of quasi-magical, quasi-natural energy that denies the existence of any standalone essence within the field. Passively, the field persists within a foot of the artifact, but it can be extended briefly for about a yard or so in any direction. Additionally, Pestilence is unaffected by all magic, aside from that of Demono's lineage. When Pestilence moves, it does so at a medium pace. Pestilence is a more platemail-esque gauntlet, featuring a white/pearl-ish appearance, and emits a white light with an ever-so-dim blue tint. Pestilence, unlike the other artifacts, wields no claws. [color=ed1c24]-Sear-[/color] Sear is Demono's most destructive artifact, and also probably his most simple. It is capable of both lighting itself ablaze, producing a boundlessly hot flame, as well as releasing a ray of concentrated flame. The ray is very accurate, and respectively powerful, but drains Demono of his essence in notably short time. Sear can move very quickly, and appears as a simple red re-coloration of the base gauntlet. It wields short, sharp claws. [center][b]Notable Belongings:[/b][/center] [b]Notes:[/b] -For more information on Demono Bertrand Casto's backstory, contact me. I have it all(or most of it) laid out in my head, but can't put it out there without it sounding really cheesy. xDD [/hider] Flesh Reborn [center][hider=Psalm Krogen] [center][img]https://img.roleplayerguild.com/prod/users/a230d963-5849-4753-bd74-cb6fbd42e83b.png[/img][/center] [img]https://img.roleplayerguild.com/prod/users/e412fd56-3bf5-4614-bb8b-48a639a0381f.png[/img] [hr][hr][h3][b][i][color=007236][center]Character Summary[/center][/color][/i][/b][/h3] [b][color=007236]Name:[/color][/b] Psalm Maegus Krogen [b][color=007236]Aliases:[/color][/b] TBD [b][color=007236]Age:[/color][/b] 20 [b][color=007236]Gender:[/color][/b] Male [hr][hr][h3][b][i][color=007236][center]Appearance[/center][/color][/i][/b][/h3] [b][color=007236]Height:[/color][/b] 5'10" [b][color=007236]Weight:[/color][/b] 154lbs [b][color=007236]Build:[/color][/b] Average, slightly slim [b][color=007236]Eyes:[/color][/b] Red [b][color=007236]Hair:[/color][/b] Medium Brown [b][color=007236]Skin Tone:[/color][/b] Fair [b][color=007236]Tattoos/Scars/Piercings:[/color][/b] None [b][color=007236]Personal Style:[/color][/b] [hr][hr][h3][b][i][color=007236][center]History[/center][/color][/i][/b][/h3] [b][color=007236]History:[/color][/b] Minimal 3 paragraphs about your characters life up until this point. [hr][hr][h3][b][i][color=007236][center]Psychology[/center][/color][/i][/b][/h3] [i][color=007236][center]Reserved Stoic Conflicted Unpredictable[/center][/color][/i] [b][color=007236]Sexuality:[/color][/b] Straight [b][color=007236]Relationship Status:[/color][/b] Single [b][color=007236]Personality:[/color][/b] Minimal 2 paragraphs [b][color=007236]Fears:[/color][/b] [list][*] [*] [*][/list] [b][color=007236]Likes:[/color][/b] 6 minimal [list][*] [*] [*] [*] [*] [*][/list] [b][color=007236]Dislikes:[/color][/b] 6 minimal [list][*] [*] [*] [*] [*] [*][/list] [hr][hr][h3][b][i][color=007236][center]Extras[/center][/color][/i][/b][/h3] [b][color=007236]Anything Else:[/color][/b] [/hider] [/center]