[quote=@rusty4297] We're open... But I'm not sure how I feel about having a pre-existing character from a different plane of existence entirely being thrown in the mix... I suppose I can act as if it's not though, and react accordingly... [/quote] He's not Jason Voorhees himself. He's just a guy based off of the killer. But I can make him the Crystal Lake Killer himself if you'd like. Just a few edits and we're all set! [quote=@rusty4297]First, dungeons don't get cleared, monsters spawn constantly in the dungeon (it's weird, source shows them almost melting out of the walls), so it's entirely up to each adventurer to go as deep as they so choose, and fight for their gold/experience. Second, the dungeon isn't the tower, the tower is sort of a giant merchant's paradise, Hephaestus (the god of smiths, which is currently an NPC), owns a couple of the floors where some equipment is sold, the dungeon itself is underground. With each new floor being deeper than the previous one. [/quote] Oh yeah... Forgot that the dungeon was just a big hole in the ground and the monsters just come out from the gods damn walls... I need to brush up my DanMachi canon. [quote=@rusty4297]Third, Jason in general, seems fairly overpowered, I can understand that you want him to be a challenge for the other adventurers if they get in his way, but you might have a partner or two, so weakening him at least partially would be best. The best way, I'd say, is to remove the inhuman grip (bone-breaking grip is a bit too much), and simply raise your stats slightly if you really want to be one of the bad guys[/quote] Alright.