[quote=@agentmanatee] Thus is really interesting. Interest expressed [/quote] Interest noted. [quote=@bakugou] Interested - what sorts of mechanics do you plan to employ? Will this be like a dice-based tabletop kind of thing? [/quote] I plan on running a rough approximation of the game, but without numbers, and a more freeform approach to character Positions (essentially social Archetypes), Parts (physical health and equipment), Madness (mental health and relationships), and combat.