Aerethia (Aeretiya both names can be used equally) a lush continent roughly the size of Europe and enclosed by oceans from three sides. North of it lies the harshly cold Snowlands which are as large as Africa. [hider=Map] [img=http://i.imgur.com/D0E0PWY.jpg] [/hider] [hider=History] In times long past a single race, the Ancient, ruled Aerethia and it's world Aethia with might and magic. But over 10000 years ago a magical experiment went wrong and most of the world of Aethia was ravaged by magic and most of the population of the world died or went crazy. Only Aerethia, protected by the most powerful magical shield, survived intact but cut off, by large magical vortexes which appeared on the edge of the magical shield which protected Aerethia from the harmful effect off the event. During the next 10000 years civilization rebuild itself under the three races which were once ruled by the Ancients: Humans, Canis and Felinae fought wars, build momentous and sought new knowledge. But then mistakes from the past were repeated again, when a team of mages unlocked the Shrine of Winter Mountain and recreated the event which destroyed the Ancients on a much smaller scale, destroying the grandiose City of Asker and marking the beginning of a new era for Aerethia. The Asker Valley was closed off after all survivors left it. This event marks the beginning of the Aerethia calendar since the Kingdom of Asker ruled over all races of Aerethia. A small group of refuges from Asker came to the Moon Lake and fearing that war will engulf the continent. They founded the core of what is to become the largest city of Aerethia, Moon City. Our story is set in a time when the advancement in science and magic start to change the continent of Aerethia. [/hider] [hider=Races of Aeretia] Humans, major race Your ordinary humans. Unlike other races humans posses a variety of cultures and languages. Felinae, major race Felinae are humanoids which greatly resemble cats and are around 5 feet 2 inch tall. They are covered in dense fur, have cat ears, eyes and a tail. Their affinity for magic is smaller then those of the humans. They usually prefer agility over strength. Most Felinae live on the Catis Peninsul in south Aerethia or in the western part of the Moon Plato. Humans and Felinae can interbreed, giving a half-Felinae which retain their cat ears, eyes and a tail as well as some of the agility of the Felinae but have almost the same affinity for magic as humans; those are commonly called Nekos. Nekos can breed with humans, Felinae and other Nekos. Canis, major race Canis are muscular dog-like humanoids which like aggression and warfare, their height varies greatly but most are around 5 feet 5 inch tall. Although their ears and tail have shortened greatly they still retain a dog-like nose and short fur. Canis are extremely loyal to their nation. Most Canis utilize strength in combat. Of the species which can use magic Canis have the smallest affinity for it. The largest part of Canis population lives in western Aerethia. The interbreed ability with humans is proven and a half-Canis will have have Canis ears and a tail as well as a much larger affinity for magic then the ordinary Canis; given the rarity of such cases and their sterility there is no common name for half-Canis. Ancient, minor race Ancients are humanoids which resemble humans a great deal. The main difference is the height since the average Ancient is 7 feet tall and their inhuman hair and eye coloration which ranges from light yellow to dark violet, as well as their pale skin. Most Ancients have weaker bodies then humans, but all are born as mages. Humans and Ancients can interbreed and the result is a human with a weak body but which usually is a strong mage. Lowers, minor race Lowers is actually the term for a group of sentient species which are not intelligent enough to develop a civilization of their own but can fit in some roles of the Aerethian civilization since they posses some intelligence. Lowers are split by the magical element which dominates their habitat.[/hider] [hider=Countries of Aerethia] Canis Empire A militaristic country with the Canis as the main population. The regions of this country are: The Waring Ridge Coast of Vor, Sed Valley, Great Canis Plain, The Coast of Sarta, The Long Swamp. Parlamentar monarchy. Felinian Federation Split in half the Felinian Federation is made of three provinces, two automatons provinces and two territories. Those are: Catis Prov., Senor Prov., Tekor Prov., Salimar AP, Marsor AP, Felin Province and Military Territory. Most of the population is Felinian with the percentage of humans increasing towards from Senor to Marsor, where they are a majority. The Felinian Federation is made of two parts, the South "Great" Felinia and the North "Small" Felinia. This is a result of a migration after the Fall of Asker when humanity granted North Felinia, then a low populated woodland, to Felinians due to fear of a Canis invasion. The Federation is ruled by two parlaments. Human Confederation The top country of Aerethia, just like USA in our world but more similar to the European Union, the Confederation is a union of human countries spanning across the whole continent. The countries are: Aranodorian Kingdom, Moon Territory, Military Territory, Beros Territory, Bay Territory, City of Teras, Esur Territory, Sarasian Kingdom, Three Oasis Union and Valorian Union. Pirate Union The Pirate Union is a country with no government, no law and only one rule: survival of the fittest. Known cities are the Wall City and the City of The First Pirate.[/hider] Moon City Moon City is the largest Aerethian city and has just a little over 2 million people living in it. It's spread across many islands which dot the large Moon Lake (roughly the size, and shape, of Switzerland). Moon Lake is located roughly in the center of Aerethia and the largest Aerethian rivers flow into the lake. North, west and east of it lies the large Moon Plato which is a lush lowland are which supplies large quantities of food. South-east lies the Small Desert, a area of arid conditions, south-west lies the Ore Mountains which are full of mining communities. Directly south of the lake and connected with it via the gigantic 114 m high Moon Falls is the Grand Canyon which connects with the Great Bay and then the oceans of Aethia. Right now Aerethia is experiencing a parallel magical and industrial revolution as the invention of steam power and Magic Input Code (MIC, something like a magical binary code) launch Aerethia into a age of urbanization after it's political modernization. That is the basic setting, basic info will be given about the specific setting for each the ideas bellow: 1. School life in Moon City Moon City, the largest city in Aerethia and the place with the best education. Now we follow those which are about to embark on their third year of Moon Academy's Lower School. Note that those are fourteen years old by Aerethian birthday system in which all born during the same calendar year have the same age. Meaning that all the character which will be part of this would need to be born during 328 A.A.F. or failed a year. Also if you want we can follow one of the many clubs of Moon Academy's Lower and Higher School. This will allow characters of many ages. If you want this say so in your post. 2. Construction of the Great East Railroad The Great Desert, for centuries it was a area trough which only camel caravans and desert nomads could move freely, but now one of the greatest engineering undertakings of Aerethia is taking place - the building of a railroad straight trough the desert. But the harsh desert, the unwelcoming locals and even the logistic and other problems of such a project will put all the people involved into situations which might threaten to end the project and stop them from making history and building the Great East Railroad. 3. ITS Isana Valor, the city of traders on the far south east end of Aerethia, center of salt production and the most important port of humanity from the times of Asker. Now as Aerethia rushes forward many opportunities arise for the people of this city and such one is the Lamar Independent Trading Company, a recently founded company which seeks to start trading both the newest mass product build in Valor - the Music Box along with the usual cargo of salt and other products. To do this they will use a new ship which was named Isana, after the Ancient name for the Wayfarer Gull, the bird which travels over larger distance without losing it's way. The ship is now looking for crew of all kinds, from the ones needed to operated the ship to the traders which can make use of the extra cargo space to fighters to combat pirates which might appear during their voyage trough the notorious Pirate Sea. Now the Independent Trading Ship Isana is to sail as soon as the crew assembles, with the capital of Felinia, Catis, as the first stop. 4. Nomads of Snowlands North Aerethia, know as the Snowlands, except for a few small fortifications along the roads of the Ancients and a few settlements where there are some ways of farming, animal husbandry or catching food which provides a constant source of food, lies full of scattered nomads or covered under glaciers. Everyday is a struggle to survive. But now even darker days are coming with their origin from the south. Lured mostly by rare herbs needed for powerful medicines or animal furs needed for expensive clothing, hunting parties and then large expeditions are now coming into the Snowlands. This will not be just any conflict, this will be a fight for survival for the nomads which live in this land. How to vote: Just write My vote goes to: 1. Name of Idea Votes for multiple ideas are OK! Just add each idea you are voting for!