[quote=@MonstrousMan] Okay, [u]made this myself[/u], works pretty well. [color=fff200]Base stats are all 8.[/color] [color=ed1c24]You have 34 normal points to spend.[/color] [color=ed1c24]These 34 normal points [b]cannot[/b] raise your stats above 17.[/color] [color=00a651]You then roll a d10.[/color] The roll determines how many [i][color=00a651]ancestral[/color][/i] points you get. The ancestral point can be spent anywhere but can also raise stats to 18+. If any single stat is an 18 then you must roll a d20 to see if you can spend more points on that stat. If you roll a 7 or less then you can spend 1 more ancestral point in that stat. You must repeat the d20 roll to see if you can raise the stat by a further 1 each time. Some of this is down to chance, as so is [color=ed145b]life[/color]. Thoughts? [/quote] I would prefer that no rolling is done. 13, 13, 13, 12, 12, 12, as the default stat sounds the best. Unless all player characters had equal ancestral points, like all of us having +1, 2, 3, etcetera bonus points to our character. [quote]as so is life.[/quote] Dungeons and Dragons is fantasy.