[hider=Raven] CS Template [b]Name[/b]: Raven [b]Gender[/b]: Male [b]Height[/b]: 5'7 [b]Maverick Hunter Unit[/b]: One of the scouting divisions. [b]Appearance[/b]: Sooooooooon. I need to draw it. [b]Weapon Sytems[/b]: [u]Leg Augmentations[/u] - This is what enables his mobility, but it also enables his kicking skills. [list][*] Axe Kick - Can be done in air as well. If done in air, he'll do a air-to-ground kick in a vertical direction. Has higher damage the longer it travels before impact. [*] Phantom Kick - Dash backwards to evade before immediately dashing forwards using the dash momentum to make a powerful counter-attack. Will send enemies into the air. [*] Stomp - An axe kick, ground-only. His highest damage attack, upon hit will force some enemies to lay down (unless they're too big) allowing him to stomp repeatedly before kicking them up and side kicking them away. If they are too big, he'll simple append into the side kick instantly. [*] Dive Kick - A standard dive kick, however if he strikes an enemy, whether they blocked it or they took the hit, he can use them to jump higher. [/list] [u]Twin Hand-Busters[/u] - He wields twin busters. And dexterity. Lots of that. [list][*] Tracker Marksman - Raven can shoot down two targets at once and maintain accurate firing even whilst dashing. [*] Charged Clip - Raven's normal buster shots can gain double damage for a few moments after charging. [*] Jackpot - Raven will select a single target and fire out a barrage of buster shots at an impressive rate before ending it with one larger combined shot. [*] Follow-Up - After any kicking move, Raven can fire off a small barrage of buster shots for extra damage. [*] Bullet Rain - Mid-air only. Raven does a small aerial hop before firing a rain of bullets towards the ground whilst acrobatically upside-down. [/list] [u]Hybrid[/u] - He has a few skills that combine the capabilities of both. [list][*] Bullet Time - Once this is turned on, he can evade small arms fire while returning his own without moving from a single spot. Somewhat situational. [*] Sliding Kick - Raven can initiate a sliding kick, and fire up and forwards while sliding. If he collides with an enemy, he'll simply jump off them a bit. [/list] [b]Elemental Resistance[/b]: N/A [b]Elemental Weakness[/b]: N/A [b]Special Features[/b]: [list] [*] [u]Wave Dash[/u] - A faster than usual dash, but shorter, but can be used consecutively with much less delay. [*] [u]Air Hop [/u]- He can do an aerial hop. Or double jump if you will. [*] [u]Recovery [/u]- Upon being launched or taking a hit, he can stay mobile with acrobatic movement. He'll still take full damage though. [/list] [b]Personality[/b]: Confident, petty, a joker, but also kind of sadistic, as evidenced by his stomping move. He appears to be quite cheerful, but records say he's been gaining some unfavourable behaviours. It doesn't seem to affect his performance at all however, if anything he's improving enough that he can also be deployed for straight combat rather than scouting now. [b]Bio[/b]: Raven was one of the experimental reploids to come out of the augmentation research. To augment was to make their body part a weapon, and that's largely been successful with current and new reploids. Raven however was one of the earlier models, and one of the first successes. He was deployed to one of the scouting divisions for his incredible mobility, and thus ability to scale treacherous terrain with ease. [b]Other[/b]: Scout Coat, this coat has slight active camo, it's a standard equipment for some scout reploids, but this one was awarded to him for his service, which he continues with. [/hider]