Caster is done as of right now. Just workin' on master. [hider=Casko] [center] [h1] [b][color=#FEEEFF]Carmun[/color][/b] [/h1] [img]http://i.imgur.com/DPizIaq.jpg[/img] Master: N/A [u][b]STATS[/b][/u] Strength: E Endurance: D Agility: C Mana: A+ Luck: B Noble Phantasm: E [u][b]CLASS SKILLS[/b][/u] [b]Territory Creation:[/b] [i]B[/i] Creation of a "Workshop" becomes possible. [b]Item Creation:[/b] [i]C[/i] Carmun has little legend as a creator of magical items, but is still capable of creating them. [u][b]PERSONAL SKILLS[/b][/u] [b]High-Speed Divine Words:[/b] [i]A+[/i] High-Thaumaturgy-level Magecraft can be cast at the speed of Single-Action spells, and speed for contract level magecraft is hastened. At this rank, Carman is capable of creating words of power. [b]Eye of the Mind(False):[/b] [i]B[/i] The ability grants an effect of offering resistance against penalties caused by visual obstructions. As it is false it is natural instinct refined by experience and countless battles. Carmun was noted as an experienced warrior lady capable of invading Ireland despite the fact it was still inhabited by the mythological and insanely powerful Tuatha Dé Danann. [b]Divinity:[/b] [i]D[/i] In some sources, she is a Hellenistic Goddess of Athens exiled from Greece by Athena, and in others she is the Goddess of Black Magic who is capable of destroying anything with three chants. [b]Battle Continuation:[/b] [i]A[/i] Beloved by the World, the unyielding force of life within the Servant permits the continuation of combat even in the event of fatal injury. A divine protection from the Earth that comes from the Carmans mythological origin as Irelands perception of Demeter, Greek Mother Goddess of the Harvest. Further, she was capable of surviving for years while being afflicted by countless evils. [b]Soul of Affliction:[/b][i]-[/i] Among Heroic Spirits Carman has an awkward and rare death, that of dying in peace. However even weirder is the fact she had a slow and painful death under the curse of the mother of Lugh, who caused Carmun to feel the evils her sons inflicted upon all they had wronged. In other words, the curse slowly destroyed her body and spirit over time until she simply faded away like a certain survivor of the 4th holy grail war. In any case her skill affords the ability to bear the brunt of mental attacks of all kind without affecting her psyche, be they physical, magical, or spiritual. Indeed, after having lived a portion of her life while being afflicted by evils manifested as a curse there isn't much in comparison. As such she deserves, or rather, has earned the right to shoulder the evils of the world far better than others. [u][b]NOBLE PHANTASM[/b][/u] Name: Angra Mainyu/DDD Title: [b][color=#363B59] [i]Black Rose[/i][/color][/b] Type: Anti-Unit Rank: C Range: 0 Maximum number of targets: 1 Description: In ancient celtic mythology the number three is an important number representing multiple natures in "one". Carmun had three children, Dub, Dother, and Dian. These are the three sons that fought the Tuatha and laid waste to Ireland before being pushed back by the Tuatha response. The three sons names equate to Darkness, Evil, and Violence. This Noble Phantasm is "curses" that operate in the same way the mud leaking from the lesser grail works. However unlike those this is a sentient mystery and is ranked as a top class familiar. The bond and contract between this existence and Carmun goes beyond meager mystery or even noble phantasm, rather, it could be said their greatest connection is that between a Mother and "Sons". The rank represents the contract for this familiar. Name: All the Fruit of Erin Title: [b][color=#50c878][i]Emerald Jewels of the Emerald Isles[/i][/color][/b] Type: Anti-Unit Rank: E Range: - Description: Carmun was the mythological invader of Ireland that was driven off by the Tuatha. However before an organized response could be prepared to drive her out she had looted the entire island of most of its wealth and valuables. As such this noble phantasm represents that insane, if not temporary wealth. Nothing in it is a noble phantasm. She is capable of bringing forth any part of this treasure at a whim. Further she is capable of collecting things to be added to this vast wealth. The rank is just the mystery of the Noble Phantasm. [/center] [/hider] So for this servant I wanted to go with the casteriest caster there ever was while also maximizing mobility and utility.