[quote=@CAS1006] I Think Killing her off due to an accent is kinda...counter intuitive xD As for the Warden? I like the Human Mage dynamic due to the Relationship of the Amell family with Hawke. Your choice, but still. However, I can do a CS if you want me to join. ( I like DA, but honestly your group looks pretty set.) [/quote] At this point the Warden doesn't matter too much as they're out of sight in the far west of Thedas and our party won't be heading into those unknown lands anytime soon. It'd be nice to have something set in stone early though, so we can build around it if we ever get to Weisshaupt or Kirkwall and need to deal with Hawke or Merrill in any way. We still need dedicated Rogue or Warrior characters, or combinations of the two, and it'd be nice if one of them was Awakened since it would add a lot of grit for the Plot Generator to chew over. So far we've only got [url=http://www.roleplayerguild.com/posts/2678567]Marcellus[/url] who'd be any good at stealth work and lockpicking, and with his lyrium addiction I prefer to have at least one other companion I could rely on not to pass out in the middle of disarming a fire trap because of his headaches. :P I'll be turning down any more Spirit characters though. One ghost and a possessed man is as many spirits as I think we could reasonably expect to appear in the mercenary company with no history of entering the Fade (apart from when they're dreaming, of course.)