[quote=@Silver Fox] And Cat could be the one to totally Axe her. Since he'd probably be the only one who could do it without being traumatized at having to take a friend's life. Might be another reason why Mercy might just avoid him more. [/quote] That would actually be perfect xD Would help with character development! Paves the way for Mercy having a bit more 'bite' behind her actually <.< One-eyed Dog does sound like an interesting twist ^^ Wouldn't it be worrying if Dog wasn't about to keep Cat from killing everyone o.o [quote=@teapotshark] Intelligent zombies is a great idea. They're not exactly dumb as a post, but they're not super smart. Perhaps they have pack instincts, and learn from their actions. For example, they learn that food is fast and they are not, so they learn how to ambush. Learning zombies! I also like the idea of different types of zombies. Generic zombies, runners, spitters, screamers. Imagine these guys learning hunting tactics. Mercy, Cat, One-Eyed Dog, Chris and Tony make their way into a city in dire need of supplies after the farm was overrun and various NPCs killed. Rarity's characters could have been separated from ours, so they can pop back in if need be. The same goes for Mistress Cyanide. They'll meet new characters in the city and boom, plot and character development out the wazoo. This sound good? If we have a clear goal in mind for the plot (i.e.: get supplies and find long-term shelter either inside or outside of the city, plus individual goals like we did at the beginning), and encourage this to keep moving, we can keep the roleplay on its toes. [/quote] Ooo, liking those ideas :D Gives the RP a whole new dynamic...learning zombies xD I think different zombies would be interesting as well and from what you've said terrifying <.< Runners learning to 'herd' survivors so as to box them in o.o Would screamers be like clickers from the last of us? Or more like the witches from left for dead? The plot plan sounds good to me as well ^^ What about the long term goal being creating a safe zone/long term shelter inside or outside of the city? :S Only ask because I've not seen it before ^^' It's 9/10 down to the survivors finding one <.< Also would vote for individual goals being a must :) Like the idea of personal goals conflicting with the overall plan xD Also I may add in a new character when this starts as well if you two are okay with that? Also not sure whether you two saw my question before about the democracy? o.o Would that be between us veterans or would that be extended to everyone who joined? I'd really appreciate an answer if its not too much bother. Want to know/make sure I'm on the same page as you guys ^^'