[b]Name:[/b] Wallas Farmohn (Pronounced as Wallace) [b]Age (Human):[/b] 18 [b]Race:[/b] Mahngan (Marn-Gun) The Mahngans are a very intelligent and social people, depending on the work of every member to get a job done, it was this ethic that made it possible to build their home. They forever seek to build on their knowledge and therefore allow a very small group to leave the colony and garner what information they can about the world outside, they call these brave Mahngans 'Historians'. Wallas is one of these historians. In appearance they are similar to humans but have a likeness to Badgers. They have slightly elongated faces almost like snouts, but not as prominent. They have elongated claws and have a minute layer of fur on the body, a very small tail protrudes from the body. [b]Kingdom:[/b] Garanglaw Garanglaw is a beautiful city built into cave system located deep in one of the high mountainous regions of Aqua Mau located on an isle far east of Navire. It is home to the mining Mahngan people who dug it centuries ago and have dwelled there ever since. Many who hear of the city often believe it to be a stereotypical mining town built containing nothing more than stone shanty huts and a lot of expedition tunnels, but they couldnt be further from the truth. Garanglaw is a beautiful city built from high quality stone and metal. Its high status buildings are emblazoned with various gemstones for decorations and the Mahngan people have incorporated many luscious water ways and waterfalls all over the city to further improve on the appearance of the grand underground city. The city may have different class of social status and wealth, but as a race the Mahngans live as one unit and each sees the others as equals. The city is maintained by everyone in it with each resident playing their own part. [b]Job:[/b] Ranger [b]Stun:[/b] Mahn Born - Subsonic Roar - Uses powerful subsonic sound waves to freeze the body temporarily. [b]Strike:[/b] Strikes with a specialist miners axe to cause high damage. [b]Defense:[/b] Sentinel- Mahngans do not have much in the way of defense. They rather adopt a stance and focus their minds to absorb attacks. [b]Disable:[/b] Spell- Sleep - Spell inducing tiredness, putting the opponent to sleep for a short time. [b]Enable:[/b] Spell- Bravery - Spell instilling overwhelming confidence in ones ability enabling them to strike to well beyond their usual power. [b]Skills:[/b] Tracking - Great sense of direction and following targets Cave dweller - Immune to Darkness/Blind. [b]History:[/b] Born in the grand city Garanglaw deep in the mountains, Wallas has been closed off to the rest of the world for much of his life. His adolescent life began as a hard working miner, working to both expand the reaches of the kingdom as well mine for resources known as magicite, this was a fairly dangerous job and all miners were trained in basic combat to ward off any fiends trying to advance on the mining teams or the city itself. He was promoted to overseer after three years but wanted more out of his life than just digging rock and over seeing the expansion projects. He moved into the role of a guardian, defenders of the gate, which offered him more training and and inaight into magic. Experience was reaped in abundance and he felt himself a comfortable warrior but yet something was still missing, he overheard talk of 'the opening of trials' and immediately knew that his time had come to participate. The Historic Association of Garanglaw was finally calling, the timing was just too good to be true. His first attempt was a failure. Wallas is an intelligent man and seeks to improve his understanding of the world and the other species and races in it and it was this that turned his attention to joining the Historic Association of Garanglaw, also known as HAG. HAG was everybody's dream career but one so few ever reached and so was much overlooked, Wallas wasn't deterred by his first failed attempt and threw himself into the trials again a few months later. He was successful. He was eager to depart his homeland and begin his studies and is always majorly over excited when he encounters other races, acting much like an excitable young child. He is a lovable character who always asks questions, sometimes too many and is always happy, he is forever the optimist and will always work to find a solution to a problem. Although he is rather irritable, once befriended he is loyal to the end and will fight to the end for his friends.