[quote=@Cyclone] [@Willy Vereb] You hear a whoosh. A blast of wind and smoke rustles your hair and then violently pushes against your body as the great missile propels itself into the air at incredible speeds. Its victim, a puny bomber, attempts evasive maneuver, but to no avail; the guided missile follows it like a hound before finally coming into contact. For a brief moment the sky is illuminated by a second sun, a massive fireball, and then the plane is no more: nothing but a clusterfuck of deadly debris that is now raining down on the enemy's heads. Missiles are better. [/quote]That weirdly sounded like some elvish propaganda. So I answer back in Tin fashion. All guns blazing in unison like the breath of the divine dragon, roaring proudly for hours, turning the skies into a realm of smoke and flames. All for the same cost you invested in that tricky rocket fireworks. The Spirit of the Dragon is with the guns! Adjar Akbar! [quote=@Cyclone] Or I could just have unguided missiles. These zeppelin-esque airships would be huge, slow-moving targets. I think that I'll have mobile artillery platforms that are conventional AA guns, but that some of my navy's larger ships (and maybe some specialized anti-airship ground defenses) would use rockets of some sort. Even if they aren't guided. [/quote]And you gain almost nothing from it, then. Rockets are good for interceptor aircraft because it makes the weapon system light yet still effective. There's nothing an unguided missile system can do which a cannon could not perform even better. Especially compared to WW2 era rockets and their not so great accuracy. But yeah, airships won't be as mobile. That's why you want entire batteries of AA artillery to bring them down. It's a cheap, proven and effective method. Albeit the altitude of these airships would make it a bit difficult. Again, I can't see why you want missiles for AA defense. [quote=@Alfhedil] Could be feasibly done in setting, Eisenkreis has sophisticated radar systems, and it would be pretty easy to rig up a propulsion system in a missile to guide it according to a target lock from either the main station, or a miniature radar device inside the warhead itself. [/quote]Yeah, and then why not we add laser cannons for point defense? Better yet, let's fight out the entire battle in space. Seriously, if you wish to destroy the setting, radar-guided missiles as a common air defense is a good way to go. That's practically why Voltus banned jet fighters (even if a bit unjustifiably since WW2 jet fighters weren't all that good). Anyways, this beautiful mix of tactics and strategy which you're attempting to destroy: [url]https://www.youtube.com/watch?v=d4HKyyp0ERQ[/url] Seriously, it has all sources of amazing potential.