[quote=@Vordak] I don't quite see the abuse here. If you have the power of the attack described well in the character sheet, then the effects are rather predictable and the extent of its ability to damage the arena is known to all participants of the fight, allowing them to fairly judge beforehand how advantageous it would be and regulate it. [/quote]The problem is that it's a kind of win-win situation for the attacker because it means even if he fails he'd get the second most desirable thing in return. My example was maybe not the best to demonstrate how it's problematic. Say, somebody shoots a rocket at you which you avoid. Then the attacker describes as the rocket impacting with a large gate arch behind his target and the debris blocks the only way out of a certain place. I tend to describe these as unlikely coincidences. Even if the attack fails it does something to the environment which helps the attacker. Alternatively the defender describes the effect of the attack but with such details which make the situation more favorable to him. Now, it isn't as much of an issue when it's obvious what'd happen. But this logic gets stretched further until it becomes an act where one of the players effectively take control of the universe and bend laws just to have things turn out in their favor. On the other hand you are perfectly right. There's no problem with a rocket for example blowing up walls/buildings or making craters. The problem comes when these things are consciously manipulated in order to give advantages to a certain player. I'm just interested if the Arena has some experience with this and if yes what kind of reactions it produced. Also just to make this clear, I have no problem with players nerfing down the collateral effects of their attacks for the sake of convenience. Having two physical gods exchange attacks which would blow up cities or worse while they fight in a small arena is a sure way to break the narrative. Sometimes you have to bend reality a bit to make the plot work. The point is to not twist it in a way which obviously benefit a certain player.