[@Genni] SMT is is very hardcore in terms of evolution and management of party. For example. Say one party was great for a boss. Immediately after you get your ass kicked because all your monsters (Which consist of demons and angles) are all either weak, slow, or just getting hit by their weakness. Which gives the enemy additional turns. But if you strike their weaknesses, or kill off their party members you get additional turns. Or land criticals. Status effects mean a lot too. Thus the Press turn battle system. The stories themselves are eh. Pretty generic in my honest opinion. But it is better than "Hey, you're ten. Go catch shit in tiny balls and make them fight things. Also Bidoof is just a gadget."