[b]Name:[/b] [url=http://i.imgur.com/vtUW11r.jpg]Phantom[/url] [b]Gender:[/b] Male [b]Skills:[/b] [list] [*][i]Stealth[/i] [color=yellow][Energy Cost: 5/turn][/color] - Phantom activates a cloaking device to render him as a mere shimmer in the air. Besides being nearly out of sight, Phantom is 50% less likely to be hit by any damaging move. If Phantom attacks, is successfully damaged, runs out of energy, or simply wills it off, the effects of this skill expire. [/list][b]Traits:[/b] [list][*][i]Blindside[/i] - Whenever Phantom would successfully attack an enemy while using his [i]Stealth[/i] skill, the resulting attack will deal 1.5x damage [applied before any defense calculations], as well as dispelling [i]Stealth[/i]. [/list][b]Stats:[/b] [color=limegreen][b]15[/b][/color] / [color=red][b]9[/b][/color] / [color=dodgerblue][b]2[/b][/color] [b]Level:[/b] 2 [b]EXP:[/b] 5/100 [b]Weapon of Choice:[/b] Ninja Blade [b]Last modification:[/b] [i]June 15[/i] - Added some conceptual abilities for possible future use, see below. [hider=Abilities for Consideration] [b]Skills:[/b] [list] [*][i]Bounty[/i] [color=yellow][Energy Cost: 3][/color] - Phantom sets his sights on a given enemy, marking it as a target for assassination. Thereupon, Phantom's attacks deal an additional point of damage [applied after any defense calculations] to that enemy, and one point less damage to any other enemy. Phantom may only have one enemy targeted at a time, but can keep a target until it dies or leaves the fight in any way. [*][i]Flash Step[/i] [color=yellow][Energy Cost: 4/use][/color] - As part of an action, Phantom may passively enable or disable the [b]Flash Step[/b] status upon himself. While this status remains on Phantom, he can instantly evade any individual attack that targets him (as part of a Reaction), at the appropriate energy cost each time. This status is automatically disabled when Phantom runs out of energy to use it. This skill cannot be used evade area or homing attacks, or damage from natural/residual hazards. [*][i]Flash Cut[/i] [color=yellow][Energy Cost: 9][/color] - Phantom phases forward, and in the blink of an eye, performs an attack action against all enemies in his forward path [3 max]. [*][i]Wind Slasher[/i] [color=yellow][Energy Cost: 5][/color] - Phantom winds up and performs a wide, sweeping cut with his sword- this generates a gust of wind that whips at an enemy with lethal force. This attack deals 0.5x Phantom's [color=red][b]Attack[/b][/color] stat in damage while hitting at range and threatening to knock the enemy back. [/list][b]Traits:[/b] [list][*][i]Meditate[/i] - For every turn in which Phantom does not act, he recovers [b]+1[/b] [color=limegreen]Health[/color]. [*][i]Agility[/i] - Phantom takes 50% less damage from any attack that does not directly target him. [*][i]Focus[/i] - Phantom recovers an additional [b]+1[/b] [color=yellow]Energy[/color] whenever he deals damage with an Attack. [*][i]Reputation[/i] - Phantom permanently gains [b]+2[/b] to his maximum [color=yellow]Energy[/color] whenever he deals the finishing blow to an enemy. Does not apply to any minions summoned into battle. [/list] [/hider]